...A faster ship. And I mean proper fast, not by-the-numbers fast, because by the numbers it currently sucks nuts.
I've got a case of the Salts and I need to get this out... please excuse the following rant:
Current ship stats show my Hornet Ghost Afterburner is rated to Mach 3.5 (1224m/s) and my 350R Mach 3.9 (1347m/s).
Although the 350R is rated to be just over a hundred M/S a second faster, at 1224m/s if the Hornet hits the Go Juice and it takes the 350R pilot 3 seconds to react and hit its own (3 seconds is a worst case scenario for reaction times while driving), that 3 seconds gives the Hornet 3000 meters distance which puts it out of range of the 350's s2's (the s3 has been taken away).
Bearing in mind it will take the 350 thirty seconds to close that gap from 3000m to 0m with its "Race Ship" speed advantage of a paltry 100m/s, how can they balance this when all the speeds are still so annoyingly close?
"NaffNaff, it's a racer now and there is nothing you can do about it, drop the salt melt it and move on already."
Oh, but it is no better for the dedicated fighting ships: The Hornet has Mach 3.5 at 1224m/s, the Saber has Mach 3.6 at 1235m/s. They are dogfighting and the Hornet breaks away at AB. The Saber turns around and chases. In the 3 seconds it has taken to turn round the Hornet has got 3000m away, the Saber with its speed advantage of 11m/s it will take 4 and a half minutes for it to draw level.
"Well the running ship will have to dodge the chasers shots, that'll slow it down"
Fantastic, so my all-but-unarmed 350 with all of its "Race" will be chased down by Buccaneers anyway?
They took away my s3, I was going to put a Pyroburst there and a pair of SuckerPunches on the wings. Now my ship essentially has an advertised race-pace which I cannot find in the Stats, and token peashooters which will be as effective left in the hangar as they would be attached to the ship. No way is 100m/s worth loosing an s3, especially when it means the Herald, which took the 350's speed crown, now out guns it too. Thats a kick in the spuds, man.
My only hope for self defense currently is the coming Neutron Repeaters but I need the speed to close the range and that just 'aint there right now.
Okay i've had my salty moment.
So...
What should I melt my 350 into?
I've got a case of the Salts and I need to get this out... please excuse the following rant:
Current ship stats show my Hornet Ghost Afterburner is rated to Mach 3.5 (1224m/s) and my 350R Mach 3.9 (1347m/s).
Although the 350R is rated to be just over a hundred M/S a second faster, at 1224m/s if the Hornet hits the Go Juice and it takes the 350R pilot 3 seconds to react and hit its own (3 seconds is a worst case scenario for reaction times while driving), that 3 seconds gives the Hornet 3000 meters distance which puts it out of range of the 350's s2's (the s3 has been taken away).
Bearing in mind it will take the 350 thirty seconds to close that gap from 3000m to 0m with its "Race Ship" speed advantage of a paltry 100m/s, how can they balance this when all the speeds are still so annoyingly close?
"NaffNaff, it's a racer now and there is nothing you can do about it, drop the salt melt it and move on already."
Oh, but it is no better for the dedicated fighting ships: The Hornet has Mach 3.5 at 1224m/s, the Saber has Mach 3.6 at 1235m/s. They are dogfighting and the Hornet breaks away at AB. The Saber turns around and chases. In the 3 seconds it has taken to turn round the Hornet has got 3000m away, the Saber with its speed advantage of 11m/s it will take 4 and a half minutes for it to draw level.
"Well the running ship will have to dodge the chasers shots, that'll slow it down"
Fantastic, so my all-but-unarmed 350 with all of its "Race" will be chased down by Buccaneers anyway?
They took away my s3, I was going to put a Pyroburst there and a pair of SuckerPunches on the wings. Now my ship essentially has an advertised race-pace which I cannot find in the Stats, and token peashooters which will be as effective left in the hangar as they would be attached to the ship. No way is 100m/s worth loosing an s3, especially when it means the Herald, which took the 350's speed crown, now out guns it too. Thats a kick in the spuds, man.
My only hope for self defense currently is the coming Neutron Repeaters but I need the speed to close the range and that just 'aint there right now.
Okay i've had my salty moment.
So...
What should I melt my 350 into?
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