[ISSUE COUNCIL] Contribution thread

Printimus

Space Marshal
Officer
Donor
Dec 22, 2015
10,674
39,041
3,160
RSI Handle
Printimus
Yeah, they are nearly indestructable. Fought one single Cutlass for 5 minutes - at least - and finally we managed to shoot her down with four(!) players.
That said, I'm having a real problem fighting with/in the SuperHornet due my inability to find the weapon regroup option in this ship, hm.... O_o
You arnt the only one having trouble trying to regroup weapons.
 
  • Like
Reactions: AstroSam

Black Sunder

Rock Raiders
Officer
Jun 19, 2014
8,270
26,834
3,045
RSI Handle
Black_Sunder
Yeah, they are nearly indestructable. Fought one single Cutlass for 5 minutes - at least - and finally we managed to shoot her down with four(!) players.
That said, I'm having a real problem fighting with/in the SuperHornet due my inability to find the weapon regroup option in this ship, hm.... O_o
Yep they are super pirates now.
the HUD is fucked up in the SH atm. Badly.
 
  • Like
Reactions: AstroSam

B3aT

Space Marshal
Dec 2, 2016
141
316
2,200
RSI Handle
B3aT

AstroSam

Barrista
Mar 8, 2016
5,884
19,636
1,525
RSI Handle
AstroSam
Pleasure. Would be fine if you could contribute to mine as well. Thanks a lot in advance!
 

B3aT

Space Marshal
Dec 2, 2016
141
316
2,200
RSI Handle
B3aT
Anyone have an issue with the Cutlass Pirates being way way harder to kill than the other pirate ships? I'm talking 35-50 confirmed hits on a cutlass with a freelancer (tarantulas), compared to 12-15 hits on a 300 series pirate.
Yes but I can';t find a report on it, only the PU cutlass pirates, I think they are the same?

Pleasure. Would be fine if you could contribute to mine as well. Thanks a lot in advance!
Ofc, I just reported the same bug I gess, but different scenario
https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-33904-2_6_0_CryAstro_unresponsive_when_in_alternative_camera_mode

and
https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-35237-You_can_open_the_mobi_glass_while_in_3rd_person_ship_camera


For https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-33884-2_6_0_mobiglass__hitboxes_are_not_aligned_with_images_and_or_are_partially_unresponsive
I can't reproduce, maybe is something special at your resolution/aspect ratio/mouse settings.
 
  • Like
Reactions: AstroSam

B3aT

Space Marshal
Dec 2, 2016
141
316
2,200
RSI Handle
B3aT
Particle blasters ( ship shot gun ) do no damage at close range. was blasting a cutlass at point blank range, just passes right through.
Avoid to do tests against cutlases, they ar bugged in 2.6, invincible parts, OP shields, strange things happens.
 
  • Like
Reactions: AstroSam

Krystal LeChuck

Meme Meister
Staff member
Officer
Jun 10, 2014
594
888
1,420
RSI Handle
Krystal
  • Like
Reactions: AstroSam

B3aT

Space Marshal
Dec 2, 2016
141
316
2,200
RSI Handle
B3aT

NaffNaffBobFace

Space Marshal
Donor
Jan 5, 2016
12,248
45,044
3,150
RSI Handle
NaffNaffBobFace
Hi there Testies, please can you check this one out:

https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-35736-G-LOC__G-force_induced_loss_of_consciousness__occures_without_any_warning

As I spend 40% of any AC match passing out (350r no g-safe) I experience the above a lot, passing out but eyes stay open. Sometimes looking ahead sometimes slumped checking out my lunchbox in a leisurely manner, eyes open. Sometimes it doesn't end and i just fly out of bounds...

If you are not unconscious you are not going fast enough but it would be nice to get some warning it was going to happen like greying/red out.
 
  • Like
Reactions: AstroSam

AstroSam

Barrista
Mar 8, 2016
5,884
19,636
1,525
RSI Handle
AstroSam
Forgot your password?