Yeah, the term 'heavy scout' perks my ears right up...
So what makes a scout?
And how much can you add to that before it stops being one?
You want it sneaky, obviously. Gotta have good eyes to see far and all around.
Gotta need some speed once being sneaky fails you.
Depending on the role you might want some range.
And if the range is long enough you need to cater for basic human needs.
So a bed and a...err... waste removal facility. A fridge might be nice too.
A Nox bay might be nice but honestly, these days scouts are all about drones and electronic warfare.
Come to think of it, the Vanguard Sentinel IS a heavy scout, huh?
So I imagine the Prowler Scout to behave like a Vanguard Sentinel with less emissions.
Maybe an antenna array instead of the turret.
Or some warfare pods instead of the S5 guns? (Where'd that wailing in the background come from..?)
Come on guys, it's a scout, not a heavy fighter.
But you know what conversion I would rather see than a scout?
Imagine them side doors changed into bomb bays.
Now let's play Angry Birds.
