New World MMO! Who wants to try it? Launch delayed to SPRING 2021!>>>:(

Montoya

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Oct 31, 2013
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Montoya
So if the NDA is lifted (haven't played yet) how much solo PvP are you forced to do? If the territory holding is PvP centered I assume that is group related. and if there is an auto flag for certain missions I take it you are sometimes not set for PvP at all? mostly it is at end game and situational?
There is a little icon on the bottom right of you screen. Press U and the swords cross, this means you are flagged for PVP and other players can attack you. Pressing U again unflags you and nobody can PVP you.

Doing PVP missions yeild almost double the XP or rewards in some cases, so if you want to level up fast, its the best path.

You can keep doing PvE as long as you like, although the current main story line tends to end around level 20.
 
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Gambit

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So if the NDA is lifted (haven't played yet) how much solo PvP are you forced to do? If the territory holding is PvP centered I assume that is group related. and if there is an auto flag for certain missions I take it you are sometimes not set for PvP at all? mostly it is at end game and situational?
PvP and its missions are optionals (but they pay and give more xp, considerably). The problem is if you go solo chances are you will get ganked... unless its some strange hour. But sure enough, you can opt out of PvP, level up, and get back on the fights when you feel confident.

I am liking a lot this game, even if the PvE still needs a good pass on content.

I forgot - NDA is lifted for this event so I can say: I agree! Hatchet for mobs you can chew through, sword and board for higher level mobs. Disappointed by staves so far; life is better than fire and loving the teleport (obviously) but just too dead in the water if anyone gets in your face I think. Spec for strength, keep the staff for speed.

Loving the changes to the game. I've 30 hours played over the last few days so they are doing something right..
And yes, double agree, needs lot of balancing. Staves are just for mobility, hatchet and sword dominate, while hammer is kind of very short ranged and slow as fuuu...
 
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Montoya

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Hammer is disappointing me.

It either needs to speed up or do more DPS.

I find myself switching to hatchet all the time even though Im really trying to like the hammer.
 
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Starscribe

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Dec 14, 2019
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PvP is entirely avoidable early on and crafting and non PvP faction quests get decent rewards. Mid to late game, not so sure. And there are the to-be-expected alpha / beta balance issues. High level groups ganking solo lower levels is definitely a thing.
 
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SoloFlyer

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May 27, 2018
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PvP is entirely avoidable early on and crafting and non PvP faction quests get decent rewards. Mid to late game, not so sure. And there are the to-be-expected alpha / beta balance issues. High level groups ganking solo lower levels is definitely a thing.
The receiving end of the gank squad has been almost my entire experience with my forays into pvp in various games. I'd probably wait until I was high level and doing some sort of organized event or something.
 
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Rear_Intruder

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level 23. I'm bored
I will not be buying it.
Nothing here that In have not played before.
The world is not very big and it is stuffed with enemies.
I like the fact that they let us play it to try it out, perhaps all games should do that, like test driving a car. (ack steam for their refund period)
 
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Gambit

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Mar 15, 2016
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Gambit
PvP is entirely avoidable early on and crafting and non PvP faction quests get decent rewards. Mid to late game, not so sure. And there are the to-be-expected alpha / beta balance issues. High level groups ganking solo lower levels is definitely a thing.
Some areas like Restless Shore gives a good bit of xp without PvP , I leveled from 35 to 50 there, but it was slow. For some reason it was very empty and I managed to do those corrupt events.

Yeah, like Montoya also said, the hatchet is just VERY powerful for PvE, quite mindless. Sword and Shield is very good but surely more challenging... Hammer can be good, someday, maybe
 
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