P-52/P-72 Krugers advices?

vahadar

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Hello,

I am in the market to buy 4 (four) P-52 Merlin/P-72 Archimedes, either LTI or standard insurance (preferably LTI). Those will be my Carrack's snub escort.

You can reply here or pm me with offer.

Thank you !


edit : i'll follow Cugino83 advice and buy them ingame :)
edit2 : changed the title from WTB to this one, maybe someone can move thread to general?
 
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MammonLord

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Unfortunately the P-52 was never sold standalone with LTI, but the P-72 was. It loses the main central gun in exchange for two extra wing guns. Might be worth considering.
 
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vahadar

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Thank you. If not available as LTI i dont care, they arent meant to be upgraded, just used as intended snubs fighter :)

I have compared their stats, and i see that even if the Merlin has just 3 gun ports, it has much more default shield than the P-72 (at least that is what Hardpoint.io says). I dont know what would be better if i dont change any component : a slight increase in dps and better speed with the P-72? Or twice more shields with the P-51?

Also the Merlin has a S2 gun size. Replacing the S2 gun with something better for the Merlin would cost less that replacing the Shield for the Archimedes with the same shield as the Merlin.

The goal is to fit a cheap fleet of expendable snubs with as little cost as possible. Merlin? Archimedes? I am open to suggestion if this is a bad idea :)

I dont know if people fly snubs in general or if they have much love, but the Krugers seems to be a tiny but very capable ship if it comes in number. One of my goal is to get a polaris someday, and based on stuff i read about the Mantis Q&A, i think if would be possible to store probably 6-8 Krugers at least in the hangar of a Polaris!! Probably even more if they resize the hangar to fit a Mantis, imagine a Polaris with a swarm of 10 Merlins/archimedes 😍😍😍😍
 
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Cugino83

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Thank you. If not available as LTI i dont care, they arent meant to be upgraded, just used as intended snubs fighter :)
I have compared their stats, and i see that even if the Merlin has just 3 gun ports, it has much more default shield than the P-72 (at least that is what Hardpoint.io says). I dont know what would be better if i dont change any component : a slight increase in dps and better speed with the P-72? Or twice more shields with the P-51?
Keep in mind that stat are subject to change, and shiled and component can be imporved.
Also, the Archimedes has 4 hardpoint that can be gimbled, the Merlin can't gimble the S2 hardpont

Also the Merlin has a S2 gun size. Replacing the S2 gun with something better for the Merlin would cost less that replacing the Shield for the Archimedes with the same shield as the Merlin.
Sorry tho inform you but as far as i know you can't actually, do that.
The S2 gatling of the Merlin is a custom tailored weapon for that craft, and even if you can actualli swap it off the ship you can't either replace it with other weapon or use it on other ships.

The goal is to fit a cheap fleet of expendable snubs with as little cost as possible. Merlin? Archimedes? I am open to suggestion if this is a bad idea :)

I dont know if people fly snubs in general or if they have much love, but the Krugers seems to be a tiny but very capable ship if it comes in number. One of my goal is to get a polaris someday, and based on stuff i read about the Mantis Q&A, i think if would be possible to store probably 6-8 Krugers at least in the hangar of a Polaris!! Probably even more if they resize the hangar to fit a Mantis, imagine a Polaris with a swarm of 10 Merlins/archimedes 😍😍😍😍
Well the very first ship i?vre rented in AC was the Merlin and I'd loved it: it's small, extreamly agile du to the fix moanuver trusters and, for his size, it punch respectfully (plus the gatling in front of your seat is a nice view when firing and bullet flow out...), then cons of this type of ships is that they are totally dependent from the mother ship they are aprasite of sicne they have no quantum drive (and can't fit one), so they can't travel autonomous, even moving beteween two location on a planet will take a longer time, and not even consider moving it from a planet to a moon..


Finally, I'l like to point out that you can actually buy the Merlin in-game (135'500 aUEC at ArcCorp -> 542'000 for 4) and since the price tag and the persistance of the ship, it can be a valuable option, and you'll save actual money for eventually other ships or upgrade (Merlin was sold around 20$, so 80$ for 4... a stand-alone Avenger Titan cost 61$, a 300i 67$, for example and are jump capable ships...).
 

maynard

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this might be the first documented purchase of P52s/P72s for another use other than as LTI tokens

edit: I just picked up another $35 LTI token in the St. Paddy's Day sale

who knows, I might want another LTI ship down the road ...
 
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vahadar

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Keep in mind that stat are subject to change, and shiled and component can be imporved.
Also, the Archimedes has 4 hardpoint that can be gimbled, the Merlin can't gimble the S2 hardpont
Ah that's a very good point.


Sorry tho inform you but as far as i know you can't actually, do that.
The S2 gatling of the Merlin is a custom tailored weapon for that craft, and even if you can actualli swap it off the ship you can't either replace it with other weapon or use it on other ships.
Ok, i guess my thoughts were based on erkul.games, which allowed the switch. Good decisive point :)


Well the very first ship i?vre rented in AC was the Merlin and I'd loved it: it's small, extreamly agile du to the fix moanuver trusters and, for his size, it punch respectfully (plus the gatling in front of your seat is a nice view when firing and bullet flow out...), then cons of this type of ships is that they are totally dependent from the mother ship they are aprasite of sicne they have no quantum drive (and can't fit one), so they can't travel autonomous, even moving beteween two location on a planet will take a longer time, and not even consider moving it from a planet to a moon..
True, well still the idea is to have a cheap swarm of snubs on board, so i guess the lack of quantum drive is balanced by the number you can carry, i guess :) I dont know it those ships have good survivability, but they are expandables.

Finally, I'l like to point out that you can actually buy the Merlin in-game (135'500 aUEC at ArcCorp -> 542'000 for 4) and since the price tag and the persistance of the ship, it can be a valuable option, and you'll save actual money for eventually other ships or upgrade (Merlin was sold around 20$, so 80$ for 4... a stand-alone Avenger Titan cost 61$, a 300i 67$, for example and are jump capable ships...).
I havent thought of that. If i buy with ingame money the Krugers will it be saved for release, or there will be a reset before that?

Thank you for all those tips, i'm returning player so i take all good advices :)

this might be the first documented purchase of P52s/P72s for another use other than as LTI tokens
This little ships have great potential i bet, of course swarms of auroras are super deadly, but swarms of krugers vomiting from the entrails of any capital ship, especially Idris or Kraken would be awsome :)
This is just on the paper, but i bet people will give them much love in the future. Cheap expandable fleet, if you put say 8 on the field its at least 8*3 or 4 guns probably around 6k dps if focused, and the ennemy would need the same amount of gun or missile mount to target each of them separatly. So a medium/large ship is probably dead in a few dozen seconds. Again, all of this are thoughts on the paper.
 
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Cugino83

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Ok, i guess my thoughts were based on erkul.games, which allowed the switch. Good decisive point :)
Well, every ship configurator I've ssen so far is not very accurate and most of the time si based on the pure number, not the actual feature there are in game.
This has to be taken into account not only for particular ship weapon tailored ot the ship's hull itself but also for particular behevois of weapon itself, like particcula weapon became better while heated up that is not considered in the sheer number of the customizer.

True, well still the idea is to have a cheap swarm of snubs on board, so i guess the lack of quantum drive is balanced by the number you can carry, i guess :) I dont know it those ships have good survivability, but they are expandables.
I don't know how many can you carry, but keep in mind the S2 gun is a fixed weapon and actually they are compleatly overperformed by the gimbal assist one.
Also, back when I used the Merlin in Ac it hase sever problem to keep the power up for shields and laser weapon, so I'll suggest to consider at least a powerplant upgrade for each ship, better a shield on too to improve survaivability.

I havent thought of that. If i buy with ingame money the Krugers will it be saved for release, or there will be a reset before that?
There will be reset before the BETA for sure, after that before the game actually go full LIVE is not known. Also even now that Long Time Persistance is in game there could be account reset, total or partial (only aUAC or ships or a compleate wipe), that will depend on the game state and will be an option only in case of major economy broke.
Personally, considering the cost oof a single Merlin I won't consider it a problem, you can re-buy them with little affor one at a time.

This little ships have great potential i bet, of course swarms of auroras are super deadly, but swarms of krugers vomiting from the entrails of any capital ship, especially Idris or Kraken would be awsome :)
This is just on the paper, but i bet people will give them much love in the future. Cheap expandable fleet, if you put say 8 on the field its at least 8*3 or 4 guns probably around 6k dps if focused, and the ennemy would need the same amount of gun or missile mount to target each of them separatly. So a medium/large ship is probably dead in a few dozen seconds. Again, all of this are thoughts on the paper.
On this matter... wel actually yes but the actual helth system is just a place holder for the phisicalised component damage that will came in (soon I hope).
One the intendend damage mechanic will be in place the health value of the ship will be no more and damage will be eventually allocated to the single ship component, so we will be able to wreck a ship without have it to explode... this of course assuming that an hit (bullet or energy weapon) can penetrate a ship armor, so is not granted that a S2 weapon can pierce a, let say, Vanguard armor.
If you plan ttoo have a felle of smal ship this can be a factor to consider: smaller weapon mens less penetration of armor and also very light armor on themself so very easy to disable if hit
 
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Bambooza

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This little ships have great potential i bet, of course swarms of auroras are super deadly, but swarms of krugers vomiting from the entrails of any capital ship, especially Idris or Kraken would be awsome :)
This is just on the paper, but i bet people will give them much love in the future. Cheap expandable fleet, if you put say 8 on the field its at least 8*3 or 4 guns probably around 6k dps if focused, and the ennemy would need the same amount of gun or missile mount to target each of them separatly. So a medium/large ship is probably dead in a few dozen seconds. Again, all of this are thoughts on the paper.
I honestly don't know. I mean I like flying in it. But honestly, it's not very functional either as a racer, fighter or transport as you can't fit any cargo in it. It's kind of like those Mazda MX5 cars. Fun to drive and are not bad on the eyes but they also don't really excel at anything.
 

maynard

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... It's kind of like those Mazda MX5 cars. Fun to drive and are not bad on the eyes but they also don't really excel at anything.
ha ha, back in my day 'fun to drive' was all the reason we needed to choose a vehicle

bah humbug, kids these days, you know the drill
 
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Cugino83

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ha ha, back in my day 'fun to drive' was all the reason we needed to choose a vehicle

bah humbug, kids these days, you know the drill
Well for me still is the only reason to buy a car!

But I agree on Bambooza, Merlin is a fun ship, but not very good at anything... may be some light fighting and quick personal trasport surface-to-orbit but that's it.
 
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Cugino83

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Hmm not really actually...
As low as and Aurora is, still have a cargo bay a bed and an actual interior where you can bring at least one extra person into and/or the ability to bring cargo boxes, Merlin has none of those caracteristics, not a sigle SCU of cargo or a space for a single box.

Also the ability to QT is a realy HUGE difference, since made the Aurora and indipendent ship able to bring you around the whole system, the Merlin/Archimedes are confined on the planet/moon the home ship bring them (ok you can actually travel from a planet to another by "sub-luminal" speed... but is reaaly impratical due to trave time).

I also think that Aurora are actually capable to equip a jump module (standard on the LN if I'm right), so every Aurora can be capable of navigate jump gate.
 
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