Please forgive this newb question. By way of explanation to those who don't know, I do not own a game package, nor a gaming machine, nor have the time to play right now; so I have to satisfy myself for the time being by asking questions and learning what I can. I can't "just go check", past what I'm doing here.
So question: if you are flying a bird with two main engines like the Vanguards, and you have a split throttle, can you throttle the engines separately? Can you get reverse thrust out of just one engine?
I'm asking because the main complaint about the Vanguards is they don't rotate as quickly as the dogfighters, and I wonder when we read the rotation specs on the ships page, if that is just maneuvering thruster use, or can you get a higher yaw rate by asymmetric throttling? If you could, that would go a long way to making the Vanguard a bit more competitive in a dogfight, and even determine how you'd want to fly it.
Same with the Hornet. Any bird with main thrusters significantly off the center line could generate higher yaw rates if you can use asymmetric throttle, if that is a thing. What Hornet pilot wouldn't want it to turn faster than anticipated?
So question: if you are flying a bird with two main engines like the Vanguards, and you have a split throttle, can you throttle the engines separately? Can you get reverse thrust out of just one engine?
I'm asking because the main complaint about the Vanguards is they don't rotate as quickly as the dogfighters, and I wonder when we read the rotation specs on the ships page, if that is just maneuvering thruster use, or can you get a higher yaw rate by asymmetric throttling? If you could, that would go a long way to making the Vanguard a bit more competitive in a dogfight, and even determine how you'd want to fly it.
Same with the Hornet. Any bird with main thrusters significantly off the center line could generate higher yaw rates if you can use asymmetric throttle, if that is a thing. What Hornet pilot wouldn't want it to turn faster than anticipated?