It's a beautiful ship and one presumes you can stick a blade in and get control of all 8 S3 guns for the pilot. Nice escort ship I think. However I take umbrage that it's the best two-seater in game, as the brochure said. Nahhh. . .so to compare it against the Sentinel. . .
The Scorpios has a little more guns under the pilot's command, if he can control the turret; but those guns max at one half to one third the range of the M7A on the Vanguard chin--still the ruling sniping weapon for any fighter.
If you put the optimal FR-66s on the Scorpios, and an FR-76 and Sukoran on the Sentinel, the Sentinel has more than FOUR TIMES THE SHIELD and a much higher refresh rate, plus your shield blocks ballistics 100% for some time. Yes, 4X the shield. That is what a Heavy Fighter should be--a flying tank.
The Hull of the Vanguard is going to be far harder to crack and if you shoot its wings off, you don't lose any weapons.
The Sentinel frame is the stealthiest in game. Laying in wait with shields and guns off, the Eclipse reactors put out the lowest signature of any ship thus far, including tiny birds like the Razor EX. (Stealth is about to be reimagined with the capacitors coming into game, so wait for it.)
The Vanguard has twice the missile loadout unless you fly the Harby mod in which case it has 3X the missile loadout.
The Sentinel EMP has the range of a Panther, strikes everything in all directions, and really only needs to hit once.
Scorpios has small radar. Vanguard has medium.
The Hoppy module makes the Vanguards into drop ships.
Bed, head and galley.
Range. Range. Range. 'nuff said.
It's a pretty ship, but it's not a Vanguard.