TEST Warthog Bindings Development Group

marcsand2

Space Marshal
Staff member
Officer
Donor
Mar 15, 2016
7,007
22,018
3,025
RSI Handle
marcsand2
weird, I assigned all the buttons on the throttle base:
lower 4: landing systems
Silence button: Gimbal lock
Apu: use
Eng oper: IFCS mode, Quantum travel
upper 2: eject / self destruct
slider: zoom
flap: switch on/off weapon groups (Freelancer sometimes gets a weapon firing lock, off + on helps)

I assigned most of the buttons on the throttle:
pinky: cycle camera view
mouse: boost
pov switch: strafe
thumb pov: strafe forward / back
the other 3 I hardly ever use: decoupled mode, safeties
 
  • Like
Reactions: Iffadrim

Iffadrim

Commander
Nov 24, 2016
53
101
100
RSI Handle
Iffadrim
which file you used for the TARGET software?
Do you have a complete sheet for your setup?

Maybe your layout matches my desired configs.
 
  • Like
Reactions: marcsand2

Iffadrim

Commander
Nov 24, 2016
53
101
100
RSI Handle
Iffadrim
Looks very nice.
How did you put the bindings to the buttons?
In SC normal or edited the xml file manually?

I thought the TARGET GUI is required for proper working of the HOTAS.
 
  • Like
Reactions: marcsand2

marcsand2

Space Marshal
Staff member
Officer
Donor
Mar 15, 2016
7,007
22,018
3,025
RSI Handle
marcsand2
Looks very nice.
How did you put the bindings to the buttons?
In SC normal or edited the xml file manually?

I thought the TARGET GUI is required for proper working of the HOTAS.
I configured them in SC. The XML is practical to edit bindings that SC doesn't allow, like single tap for afterburner or swapping firegroup bindings during fight.
I never run TARGET. TARGET is perfect if you wan't to do some special scripting like switching firegroups or use multiple profiles or dynamic throttle, 0-99% = throttle, 100% is afterburner.
 

Iffadrim

Commander
Nov 24, 2016
53
101
100
RSI Handle
Iffadrim
But for this you have completely to know the correct inputs for the commands in SC and also additional the correct commandlines for each button.

And how is it guarnted that every button I manually put in will respond?
 
Last edited:
  • Like
Reactions: marcsand2

marcsand2

Space Marshal
Staff member
Officer
Donor
Mar 15, 2016
7,007
22,018
3,025
RSI Handle
marcsand2
Don't make it unnecessary difficult :wink:
First remove all the Joystick bindings, otherwise you can do double mappings.
Then do the normal bindings like you want to have them, TEST them in PU to check if they are correct.
Export your binding
Isolate the special bindings, modify them in the XML and import them again.

remove double tap from afterburner said:
<!-- Warthog Joystick + HOTAS mapping -->
<!-- [ ` ] key and type: pp_rebindkeys C:\Hotas\thisfile -->
<ActionMaps version="1" optionsVersion="2" rebindVersion="2" profileName="test">
<actionmap name="spaceship_movement">
<action name="v_afterburner">
<rebind input="js2_button15" multiTap="1"/>
</action>
</actionmap>
</ActionMaps>
bind weapongroup 1 and 2 to trigger 1 said:
<ActionMaps version="1" optionsVersion="2" rebindVersion="2" profileName="test1">
<actionmap name="spaceship_weapons">
<action name="v_attack1_group1">
<rebind input="js1_button1"/>
</action>
<action name="v_attack1_group2">
<rebind input="js1_button1"/>
</action>
<action name="v_attack1_group3">
<rebind input="js1_button6"/>
</action>
</actionmap>
</ActionMaps>
bind weapongroup 1 to trigger 1 and weapongroup 2 to 2nd stage trigger 1 said:
<ActionMaps version="1" optionsVersion="2" rebindVersion="2" profileName="test1">
<actionmap name="spaceship_weapons">
<action name="v_attack1_group1">
<rebind input="js1_button1"/>
</action>
<action name="v_attack1_group2">
<rebind input="js1_button6"/>
</action>
<action name="v_attack1_group3">
<rebind input="js1_button5"/>
</action>
</actionmap>
</ActionMaps>
swap weapongroup 1 and weapongroup 2 said:
<ActionMaps version="1" optionsVersion="2" rebindVersion="2" profileName="test1">
<actionmap name="spaceship_weapons">
<action name="v_attack1_group1">
<rebind input="js1_button6"/>
</action>
<action name="v_attack1_group2">
<rebind input="js1_button1"/>
</action>
<action name="v_attack1_group3">
<rebind input="js1_button5"/>
</action>
</actionmap>
</ActionMaps>
The XML files are in your mappings directory: C:\Program Files\Cloud Imperium Games\StarCitizen\Public\USER\Controls\Mappings The modified XML files also should be placed in your mappings directory, otherwise the console and import won't find them.
 

Iffadrim

Commander
Nov 24, 2016
53
101
100
RSI Handle
Iffadrim
This looks, like you really have knowledge bout the problems I got.
Maybe this can be discussed in the coming days in Teamspeak.
 

Iffadrim

Commander
Nov 24, 2016
53
101
100
RSI Handle
Iffadrim
I am also on discord.
As Iffadrim.

Does it mean do don't have no TS client, or no server we can use?
 
Last edited:
  • Like
Reactions: marcsand2

Iffadrim

Commander
Nov 24, 2016
53
101
100
RSI Handle
Iffadrim
Maybe we can do this later together.
Today is gaming-evening, and after a short talk I got at 8 o clock, we can meet in discord.
 
Forgot your password?