Trying something new with the Laser Cutter...

RiceMaiden

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Jan 21, 2017
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When I started making models, my ultimate goal was finish my hangar and then all the ships in the game. 6 months into that goal and I'm finding that goal to require more time than I have to offer. So in an effort to produce some physical ship representation with less time, I've gone back to something I originally played around with.

The benefit is that instead of ~40 hours of time, these take around ~3 hours of time. The other cool thing is that my scale is more uniform. My current models have a split. Larger ships (up to Constellation) is 1/64. Ships over that are made at 1/254 scale. In this new format, I can make everything (up to an Idris) in ~1/160 without breaking the scale for larger ships.

Ultimately this format still needs some tweaking. I think I may stick to 2 layers for smaller ships and 3 layers for capital class and up. As you can see below, the 3 layers I experimented with on the Sabre just looks cluttered. 2 layers would look better.

This is not to say I won't continue my other models, just at a slower pace.

Feedback would be greatly appreciated!





 

StdDev

Space Marshal
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They both look very good... so it comes down to: what you want to do... whichever they are very cool ship models.
 

BUTUZ

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Reduce the power a bit to get rid of the charring. You got air assist? that really helps with wood.
 

RiceMaiden

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Reduce the power a bit to get rid of the charring. You got air assist? that really helps with wood.
I just ordered parts for an air assist today. I agree that it will help a bunch.

Maybe I'm not clear on the size, but those Sabers (Sabres?) would make a nice set of coasters.

You could do a battle scene on a coffee table!

Or come up with a miniatures game... possibilities are endless. Very kewl, @RiceMaiden !
Watching the Star Wars Armada Tabletop fleet battle game Disco has played on stream has given me ideas. Perhaps the rules could be adapted to SC, no?
 
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