I'm curious who is interested in participating in planned war games where players try out various tactics to see where the surprises are. Requires two "teams" though in some instances a team could be a single player flying a target ship like an HH.
So for instance, it would be good to know if an HH can see a Harbinger or a Sentinel at 9 km. Likewise it would be good to find out if missiles launched from an attacking wing of Vanguard would all land on the same shield, whether that requires some skill, and if so what the skill is.
According to the current stats, if three Harbingers were to launch all their missiles on an HH from 9 km, and they all hit on the same shield, the HH would be destroyed. OTOH, if the incoming missiles landed on both shields equally, the HH would not take any damage. So real world scenarios like this actually could be instructive now and in the future. and surely it matters at what range an HH can see a Vanguard, be it Harbinger or Sentinel.
So for instance, it would be good to know if an HH can see a Harbinger or a Sentinel at 9 km. Likewise it would be good to find out if missiles launched from an attacking wing of Vanguard would all land on the same shield, whether that requires some skill, and if so what the skill is.
According to the current stats, if three Harbingers were to launch all their missiles on an HH from 9 km, and they all hit on the same shield, the HH would be destroyed. OTOH, if the incoming missiles landed on both shields equally, the HH would not take any damage. So real world scenarios like this actually could be instructive now and in the future. and surely it matters at what range an HH can see a Vanguard, be it Harbinger or Sentinel.