You mean the missile lock or the whole hostile/friendly targeting bindings ?
I meant the hostile friendly targeting. I don't know if the X52 has enough buttons on the sticks to accomplish that, but I have:
- Index finger: firegroup 1 + firegroup 2, double stage trigger
- thumb: on left side of stick 4 way switch targeting, I think that is your firegroup 2
- thumb: on top missiles, 4 way switch shields, 8 way switch view
- pinky: Countermeasures, switch and fire
That makes my targeting one of the primary controls. Very practical while doing close quarters dogfight within a swarm and strafing at the side of a swarm. Gives me full freedom in picking the best target without leaving my other primary controls: fire, countermeasures, strafing and boost. I choose:
- up: reticle focus
- left: cycle all targets
- right: nearest hostile
- down: pin target
The missile and shield control on top are secondary.
Match speed also doesn't make allot of sense, better to keep firing distance with manoeuvring and strafing and maintain full speed (unless you are flying a 350R). Speed is one of your major evading weapons.
Why do you have 2 missile buttons? Lock and fire is the same????