Well then, what am I doing here then?Its been pushed out now. Go update.
I knew i shoulda left my tower on. Damn now i cant remote update :-(
changing the game engine?They're changing the game engine? Isn't that going to be a problem? No more cry engine?
changing the game engine?
Its not ditching much of anything. Lumberyard is a branch-off from CryEngine and the way they build Star Citizen allowed for a smooth and quick transition into Lumberyard, with improved stability and reliability for the forseeable future. Why so negative?:beer:What was the point in buying cry engine and hire all the people who are experts on cryengine just to ditch 4 years of that development?
Don't mean to be negative. I thought they switched to a whole different engine and didnt read into it before I reacted. :confounded:Released to live on the 23rd, like I mentioned in a previous thread :nerd:
Its not ditching much of anything. Lumberyard is a branch-off from CryEngine and the way they build Star Citizen allowed for a smooth and quick transition into Lumberyard, with improved stability and reliability for the forseeable future. Why so negative?:beer:
This is like a harsh lesson for anyone... patches, DLC's, brand new games: generally a bugfest, unless you really trust the devs to have a name for polish (Witcher 3 was pretty good I think) Alpha, beta, Live ... states don't seem to matter much but early on its more "forgivable" :pMy experience with 2.6 so far:
Started the game, chose PU-> Crusader. Froze on loading screen.
Tried again, worked this time. Pressed F1 to bring up the missions menu, can't click anything. Can't check or uncheck missions. Finally, I discovered that I have to spam click 1 inch under the option I wanted to maybe select or deselect it. Not really sure.
Chose the Tessa mission, clicked the ship request terminal. Nothing happened. Finally, after a long wait, the menu appears and I request my Herald. Walk to it, clip through the ladder twice, manage to get in; found the option to close the door (it only says "close" in an area unrelated to the actual freaking door). I go to Tessa and to the first location she sends me to (the one with the beeper). I get attacked and lose sight of the beeper. Took me 10 freaking minutes to find it again. I long press "F" to get out the pilot seat of the Herald and get launched the f into space. Crawl my way back, activate the beeper, go toward my Herald. I click the ladder, get flung into space again. Run back to the Herald, manage to get inside, click "f" to get into the pilot seat and get flung through the windshield into space again.
I pressed Alt+F4 and won't be logging into Star Citizen again anytime soon.
Before you tell me this is Alpha, I know. But this is embarrassing. If I were a new, potential backer and this was my first contact with SC during this free-fly, I wouldn't look twice at the game.
Agreed, it simply is not good enough. Nobody expects a final product or a bug free experience but some of this stuff is embarrassing in a project this old.My experience with 2.6 so far:
Started the game, chose PU-> Crusader. Froze on loading screen.
Tried again, worked this time. Pressed F1 to bring up the missions menu, can't click anything. Can't check or uncheck missions. Finally, I discovered that I have to spam click 1 inch under the option I wanted to maybe select or deselect it. Not really sure.
Chose the Tessa mission, clicked the ship request terminal. Nothing happened. Finally, after a long wait, the menu appears and I request my Herald. Walk to it, clip through the ladder twice, manage to get in; found the option to close the door (it only says "close" in an area unrelated to the actual freaking door). I go to Tessa and to the first location she sends me to (the one with the beeper). I get attacked and lose sight of the beeper. Took me 10 freaking minutes to find it again. I long press "F" to get out the pilot seat of the Herald and get launched the f into space. Crawl my way back, activate the beeper, go toward my Herald. I click the ladder, get flung into space again. Run back to the Herald, manage to get inside, click "f" to get into the pilot seat and get flung through the windshield into space again.
I pressed Alt+F4 and won't be logging into Star Citizen again anytime soon.
Before you tell me this is Alpha, I know. But this is embarrassing. If I were a new, potential backer and this was my first contact with SC during this free-fly, I wouldn't look twice at the game.
Agreed, it simply is not good enough. Nobody expects a final product or a bug free experience but some of this stuff is embarrassing in a project this old.
the nature of game development and the scale of the project doesnt excuse some of this very basic stuff thats still lacking.
I just avoid the mini PU for the most part and enjoy the other bits.