EpilepticCricket
Space Marshal
Yeah, the real question there is whether or not NPCs will be as proportionately profitable as players are. If the AI just isn't up to par then the risk of losing money/time/your ship is much greater. If cap ships are as hard to manage as CIG implies, you might have to get a few people on board to cover the most critical roles.NPCs should be able to do any job a player can do, so they make that 90% of the 'verse believable. Given enough UEC, I hope we'll be able to hire a competent NPC crew. We'll have to wait and see!