I have put a lot of thought into this and think it will give me a good taste and options of the things you can do in the game.
1. Freelancer MAX : can use for hauling cargo, smuggling and general purpose. Hopefully it will be possible upgrade for exploration later though I am not sure if it will be able to have extended fuel tanks like the DUR. I am pretty sure the scanner and stuff will be a thing later. ( I don't really care for the looks of the Hull series telescoping way of carrying cargo and I will pry be using it to fly the stuff I mine to the place that will give me the best price)
2. Dragonfly Black: I figure planets will pry have a lot of stuff on them and it will be good to have a ship to get to missions on them and can carry two people if I am playing with someone else. It also opens up the option of racing for some fun and to change it up.
3. Prospector : The mining seems pretty interesting in this game I like the idea of it not being afk like when I mined in EVE. I like the idea that you have to be good at getting around the asteroid field to get to the better minerals and hope it has some fun stuff to have to fly through that is challenging.
4. Reliant Tana: I wanted to have a fighter and enjoyed the view and flying around in the Reliant Core when I first came to Star Citizen and it fits into what I am willing to spend to get a taste of what I think I will like. I am hoping they add missiles to it since they don't seem to be listed in the matrix anymore even though they still have a picture of them being in the wings like the new Cutlass Black has. Another plus is it gives me the option to bring a friend and might be able to be upgraded later to a smaller exploration ship as well like the Sen version.
I also went with this setup because I was worried that not having a ground vehicle if I am playing alone would take away from the experience if I had to walk everywhere all the time when I decide to go out and do missions. I was going to go with the Reliant series ships which would be the Core, Tana and Sen and a prospector so I could have a good entry level ships for all the stuff I want to dabble in and save for the others later when they can be bought with in game moneys. None of them can carry ground vehicles though and if I want to explore all over the moons in 3.0 and planets and moons that come after I figure I will need a ground vehicle so I can just go driving/riding around until my heart is content if I choose to. I know I could pry find someone in test to go riding around with me on their ground vehicle/bike. I am sure I will crew for other people in test sometimes and hope to make friends here I will still want the option to go out solo sometimes or with like one other person just to have fun in a smaller group as well and get to fly.
Let me know what you guys think. Is this a good fleet or would the one I listed in the paragraph above be better? I appreciate any feed back and comments.
1. Freelancer MAX : can use for hauling cargo, smuggling and general purpose. Hopefully it will be possible upgrade for exploration later though I am not sure if it will be able to have extended fuel tanks like the DUR. I am pretty sure the scanner and stuff will be a thing later. ( I don't really care for the looks of the Hull series telescoping way of carrying cargo and I will pry be using it to fly the stuff I mine to the place that will give me the best price)
2. Dragonfly Black: I figure planets will pry have a lot of stuff on them and it will be good to have a ship to get to missions on them and can carry two people if I am playing with someone else. It also opens up the option of racing for some fun and to change it up.
3. Prospector : The mining seems pretty interesting in this game I like the idea of it not being afk like when I mined in EVE. I like the idea that you have to be good at getting around the asteroid field to get to the better minerals and hope it has some fun stuff to have to fly through that is challenging.
4. Reliant Tana: I wanted to have a fighter and enjoyed the view and flying around in the Reliant Core when I first came to Star Citizen and it fits into what I am willing to spend to get a taste of what I think I will like. I am hoping they add missiles to it since they don't seem to be listed in the matrix anymore even though they still have a picture of them being in the wings like the new Cutlass Black has. Another plus is it gives me the option to bring a friend and might be able to be upgraded later to a smaller exploration ship as well like the Sen version.
I also went with this setup because I was worried that not having a ground vehicle if I am playing alone would take away from the experience if I had to walk everywhere all the time when I decide to go out and do missions. I was going to go with the Reliant series ships which would be the Core, Tana and Sen and a prospector so I could have a good entry level ships for all the stuff I want to dabble in and save for the others later when they can be bought with in game moneys. None of them can carry ground vehicles though and if I want to explore all over the moons in 3.0 and planets and moons that come after I figure I will need a ground vehicle so I can just go driving/riding around until my heart is content if I choose to. I know I could pry find someone in test to go riding around with me on their ground vehicle/bike. I am sure I will crew for other people in test sometimes and hope to make friends here I will still want the option to go out solo sometimes or with like one other person just to have fun in a smaller group as well and get to fly.
Let me know what you guys think. Is this a good fleet or would the one I listed in the paragraph above be better? I appreciate any feed back and comments.