How does the game use the data.p4k (for me 38.3 GB) and why do you put the files in .p4k?
i have an empty "data" folder (i delete but still shows after i lauch 3.0.0/3.0.1) which was originally use 2.6.3 to store files from data.p4k
When data.p4k is extracted i goes into the data folder and the size is nearly double (67.9 GB). And i see there is 7-zip in rsi launcher/resources folder ( despite the fact that every time i launch the game the data folder is still empty)
i've hear from people who illegally pirate games that use repack/compressed say that the installation/extract takes longer than the original sizes.
As stated in the first sentence. How do the game(Star citizen 3.0.1) use Data.p4k and why put the files( usually in data folder (2.6.3) and compress it into data.p4k?
i have an empty "data" folder (i delete but still shows after i lauch 3.0.0/3.0.1) which was originally use 2.6.3 to store files from data.p4k
When data.p4k is extracted i goes into the data folder and the size is nearly double (67.9 GB). And i see there is 7-zip in rsi launcher/resources folder ( despite the fact that every time i launch the game the data folder is still empty)
i've hear from people who illegally pirate games that use repack/compressed say that the installation/extract takes longer than the original sizes.
As stated in the first sentence. How do the game(Star citizen 3.0.1) use Data.p4k and why put the files( usually in data folder (2.6.3) and compress it into data.p4k?