Yes, this also puts me in a category.I got all the space plants... that is all I have to say.
Yes, this also puts me in a category.I got all the space plants... that is all I have to say.
I've made it halfway through the video (so far) & I don't think it was a very good video (so far). There are a number of premises he makes that aren't true, he strings them together, and then he arrives at a conclusion that (while logical) is based on faulty logic and not true.Nice vid!
So lets open this up, what points do you feel should be debated and elaborated upon?
I think both of you guys should make a show discussing in a fair factual manner the pro and cons of the SC development.Nice vid!
So lets open this up, what points do you feel should be debated and elaborated upon?
(Remember, WE ARE the "publisher". It is OUR job to hold CIGs feet to the fire.)
Excellent!They better give us a massive reveal at Citizencon or I will make an angry video!
lol, YouTube journalism...ethics...LMAOReally... YouTube should start requiring classes to be taken on basic journalism ethics (researching primary sources and due diligence) in order to have reporting/opinion type channels.
now because of the internet, *crazy dude* can make a *batshit crazy* video, and both he & YouTube can make a bunch of money off it!It used to be when you had speculative crazy opinions and screamed them into the forest/ether... hardly no one would come/give you attention.... now because of the internet...
But if ships were not on the table, then no one would buy anything. People can beat the "this is for supporting game development and not about ships, those are just extra" horse as much as they want, but IT IS for ships. Remove them from the equation and NOBODY would pledge. I am betting my hidden stash of beer kegs on that one. I have yet to see someone say - here is $2,500. Just make the game. I don't want that Idris. Keep it. Yeah....not gonna happen anytime soon.Also, in regard to greed and the price of ships: you are not buying anything. Look in the Terms Of Service. Look at the checkbox in the checkout. You are funding the game and getting a ship as a thanks, every pledge is just that - a pledge, not a purchase. You are not buying a ship, no ship in the game is going to be worth even $150. Failure to perform due diligence leaves you open to people like me vaporising your point with simple, undeniable facts... as I originally suggested in the thread made by Montoya in his response video to the original video, do due-diligence, read the Terms Of Service, understand what your funds are and what is being paid for and what it is being used for, and don't build your castle on a foundation of sand.
That is actually one of the more interesting stats I am following.It's actually quite amazing - even with all the bad press this game is getting it's still raking in millions.
I agree if there were no reward no one would spend, that is how successful crowd funders work... however your personal reasons for spending are not CIG's problem, they have told you how it works and you have ticked a box agreeing to it in the Terms Of Service and have handed over your pledge funds. They have also gone out of their way to point out when the game goes live what you have spent is not going to reflect on how much things cost - A Gemini pistol cost 20,000 UEC in the Voyager Direct store and 20,000 UEC cost roughly $20. When we get in game, the final game, and you can earn a Gemini pistol in one twenty minute mission, it's going to be painfully clear so some and there will be butt-hurt, and on that day I will link to this post and say "we always knew this".But if ships were not on the table, then no one would buy anything. People can beat the "this is for supporting game development and not about ships, those are just extra" horse as much as they want, but IT IS for ships. Remove them from the equation and NOBODY would pledge. I am betting my hidden stash of beer kegs on that one. I have yet to see someone say - here is $2,500. Just make the game. I don't want that Idris. Keep it. Yeah....not gonna happen anytime soon.
The EU didn't solidify that legislation until 2015. The game had been calling it "pledge" and had been treating rewards as rewards and not purchases since 2012. So... Where do we stand?They call it a "pledge" and not a "purchase", because they can deny refunds this way. In the EU, where I live, this is considered a "pre-order" and not a donation and there are grounds for asking for a refund, since it is a "pre-purchase" of digital goods and if they don't deliver - you have the right to ask for your money back. What "play on words" CIG chooses to use and what the reality is are two completely different things. Their ever changing ToS bullshit deserves a discussion of it's own, but I won't get into that here.
In the T's and C's it does state that as well as making the game and the pledge items, the money is running the servers, website etc. If they are just wracking up the $$$ thats more money to fund the running of the game when it gets to live. Potentially, if it is just "greed", this could be a plan to keep the game free to play for years... Whats worse, letting rich dudes over-fund now making it free for everyone to play later, or stop taking pledge funds now and impose a $10 subscription when the game goes live? But I don't know that just as much as Sidney Alpha does not know what is going on. We have no idea, however I have just said something that sounds viable and sounds good where he has said something that sounds viable and sounds bad. Does that mean he shouldn't say his theory? Nope. does that mean I shouldn't say mine? Nope. But I know they are both just theories... I'm not trying to convince you that my theory is the only valid one.With that being said, I don't believe that that is the reason why we keep seeing ship sales. It's because the bloody thing is a gold mine. NO matter what bullshit they pull off in terms of LTI, Warbond or whatever other crap they come up with, people still throw money at them. And let's not kid ourselves - Chris Roberts isn't making this out of the kindness of his heart. It's a business and a profitable one at that. Why would he stop selling those ships? I know I wouldn't if I was in his place. Just look at all the people who just HAVE TO HAVE the next ship that is out.
I think we don't need to defend it at all tbh.Defending Star Citizen is to do so from a position of weakness.
We are the underdogs here.
We have to happily eat shit for a while longer until we get 3.4 or what ever patch that gives us 60fps.
When ever they get their procedural tech down and can spit out solar systems on the fly, then we have our day in the sun.
Until then we to play defense.
I'm just stating that ships are the incentive and as much as people are trying to say that they are just donating, because there are those that do, they are not. They are buying ships. I am however not arguing your point - yes, when buying something you should first do a bit of research before spending. It's only common sense. And yes they have also stated multiple times that what you are paying for now, with real money, does not reflect the actual cost in-game. I'm not arguing that.*snip*
That is the main argument from the other side.Most common reason for salt on a company is a consumer that can't afford what's been offered but they want i
Very true :)As for SidAlpha not covering all angles and points of view, well.. He is stating HIS opinion. He can hate or support this game however much he likes and is in no way obligated to be unbiased. Whether someone is swayed by him, in one direction or the other, or not, is their own decision. Free speech and all that.
Roberts did go to publishers - they all told him there is no money in Space Sims and no one wanted them, and that they wouldn't take it on. The kickstarter was his last-ditch attempt to get $500k to make a proof-of-concept to go back to the publishers with, I know what you mean if he'd only got $500k he'd be at the whim of a publisher right now and if he hadn't even got $500k that would have been that... I don't deny perhaps the technical aspect dragged on too long... Dev seems to be pickup up now so finders crossed :)You can't, however, argue that he doesn't raise some completely valid points - is funds mismanagement an issue? Is scope creep an issue? Those questions need to be asked and CIG needs to be held accountable. People seem to forget that Roberts gets to make the game the way he does because of US. If nobody funded this, with their OWN money, he'd have had to go to a publisher, who would have limited his scope and gotten this project out of the door a LONG time ago.
Yeah! ha ha ha ha... Think it's hilarious and it always give me the urge to make some popcorn :popcorn::popcorn::beer::beers:That is the main argument from the other side.
SC is taking advantage of the backers involved by "forcing" them to buy bigger and more expensive ships.
I will echo what SidAlpha said - Roberts is a visionary. He has great ideas, I don't doubt that. But whether they can come to fruition is a different thing altogether. Can the current technology support that? And is it right to delay the game until such a time comes that something is possible? What if that something can be done 5 years down the line? Should the game be delayed until then?Roberts did go to publishers - they all told him there is no money in Space Sims and no one wanted them, and that they wouldn't take it on. The kickstarter was his last-ditch attempt to get $500k to make a proof-of-concept to go back to the publishers with, I know what you mean if he'd only got $500k he'd be at the whim of a publisher right now and if he hadn't even got $500k that would have been that... I don't deny perhaps the technical aspect dragged on too long... Dev seems to be pickup up now so finders crossed :slight_smile: