[Video] Excited for gimbal assist in 3.5!

BUTUZ

Space Marshal
Donor
Apr 8, 2016
3,601
12,196
2,850
RSI Handle
BUTUZ
I think this is the way to go, it works so well in elite dangerous. Nice editing on your video Montoya, very professional!
 

Montoya

Administrator
Staff member
Oct 31, 2013
10,049
55,467
3,180
RSI Handle
Montoya
I think this is the way to go, it works so well in elite dangerous. Nice editing on your video Montoya, very professional!
Im a professional youtuber influencer don't you know?
 

August

Space Marshal
Officer
Donor
Aug 27, 2018
2,789
10,364
2,250
RSI Handle
August-TEST
Im a professional youtuber influencer don't you know?
Yes we know.

We’re never going to forget the Instagram posts of you doing yoga in your influencer’s Lululemon gear.

That wasn’t camel toe. I don’t know what it was, frogs eyes perhaps? I still wake up screaming.
 
  • Like
Reactions: maynard

SoloFlyer

Grand Admiral
May 27, 2018
966
3,608
1,000
RSI Handle
housebroken
I feel like with the gimbal assist and the new flight rework I have hope that I can possibly get in there and learn to enjoy combat
 
  • Like
Reactions: Vavrik

ColdDog

Space Marshal
Donor
Oct 3, 2014
1,371
3,680
2,560
RSI Handle
FatalisSmilodon
Why have guided missiles? Why have a gimbal? Why have a space ship? Why should we exist? We can build a spaceship but not a tracking gimbal or guided missiles? Our destroyers in 2019 have tracking gimbals! Ahhhh... how I miss it all the fuss. Crybabies... blah blah blah... I'll check back in, in 6 months.
 

NaffNaffBobFace

Space Marshal
Donor
Jan 5, 2016
12,234
44,977
3,150
RSI Handle
NaffNaffBobFace
Like tbagging is consensual.
What I never got was why developers didn't just put in a "Press X to stab upwards" while a player was waiting to respawn, or "Press X to detonate remaining grenades" or something. It'd make a battlefield much more dynamic and introduce a risk to tea-bagging that just hasn't been there before.

That'd reduce it right away and be wicked fun for any victim of someone demented enough to subject another player to that kind of carry on. Would be worth an achievement too, you could call it "Brew'd - dispatched a tea-bagger" or something or nothing.
 
  • o7
  • Like
Reactions: Bambooza and Vavrik

Bambooza

Space Marshal
Donor
Sep 25, 2017
5,778
18,296
2,875
RSI Handle
MrBambooza
What I never got was why developers didn't just put in a "Press X to stab upwards" while a player was waiting to respawn, or "Press X to detonate remaining grenades" or something. It'd make a battlefield much more dynamic and introduce a risk to tea-bagging that just hasn't been there before.

That'd reduce it right away and be wicked fun for any victim of someone demented enough to subject another player to that kind of carry on. Would be worth an achievement too, you could call it "Brew'd - dispatched a tea-bagger" or something or nothing.

This honestly is an amusing and creative idea. I'll make sure to pass it on to my designer friends.
 
  • Like
Reactions: NaffNaffBobFace

Bruttle

Space Marshal
Donor
Aug 20, 2016
662
2,534
2,600
RSI Handle
Bruttle
Yes, 1000% yes! Is it a perfect solution? No, but it's pretty damn good. First, there is the issue of aimbots. No matter what CIG does, they WILL find their way into the game. They have been in every single shooting game since forever and anyone that thinks it won't be in SC as well is just in denial. What is the only way to prevent it? The only way is to give it to everyone in a controlled way that attempts to be balanced.

The second reason I am happy about this, is IM mode. No shooter has successfully created a world in which a K/M player is on even ground with someone that uses joysticks for aiming. That's why FPS games don't allow console to play with PC. It'd be a slaughter. The same mechanic plays out when one person flies with a joystick and the other with K/M in IM mode. One is using the joystick to move their crosshairs, and the other is just moving their mouse while the ship is on autofollow. The advantage is clear.

Unfortunately, as a player who vastly prefers flying by joystick, the only way I can enjoy the experience of flying is to take a huge disadvantage in a shootout. I'm not a terrible flyer, but when I tried IM mode, I instantly became a boss mob when compared to dual stick. I hated the feel of it though. I might as well be playing a modern warfare clone. The joy of losing yourself in vectors, inertia, and pulling maneuvers that are only possible in a world where there is no up, was gone. So for me and many others, it makes the least fun method of flying the meta.

Gimbal assist solves that issue. It makes it OK that IM exists. It allows players the ability to enjoy flying while still maintaining some competitive relevance. I agree it's not the perfect solution. Some people will hate that it exists. However, it is a reasonable way of "splitting the difference".
 

Shadow Reaper

Space Marshal
Jun 3, 2016
5,413
15,020
2,975
RSI Handle
Shadow Reaper
Best argument I've heard for gimbal assist yet, and there have been several good ones.

Isn't there a way for CIG to figure out if someone is using a banned 3rd party tweek like aimbots and the thing that lags the playr to gain an instant leap sort of advantage. . .I forget what it is called. anyone know what I'm talking about? Cheater tools.
 
Forgot your password?