my dream is using super colliders on the endeavor to collapse wormholes.. while enemy fleets are travelling in them :D
Theorycraft it and they will come!
And if they don't come we'll Half-Ass and Search-Engine our way through, a lot of this Future Tech is theoretical which means it's presumption until proved one way or the other anyway!
Wormholes - A theory which importantly is not incompatible with General Relativity so theoretically as far as we know possible, even if none exist in nature... two points in space linked by a structure or portal typically imagined as a tunnel but potentially, visually, something else maybe as simplistic as 2D patch of space missing any length (distance) between the two points which may be separated by billions of conventional miles, or as complex as a structure made of non-light interacting matter which would be essentially invisible until you interacted with it (i.e. as the wind is).
A few scientific theories exist.
- Some speculate they are points of gravity which warp space-time allowing one to traverse two points in space without having to move across the intervening space.
- Some speculate it is a structure made of exotic negative-mass or anti-matter particlaes with properties contradicting those one would expect from reality and conventional expectations.
- Some speculate its more in line with electromagnatism.
- A bunch of other ideas.
So as none have been observed as existing at present, if they exist at all, and we don't know how those would function exactly in reality, choose your favorite I'd say...?
In terms of the game we already have a bunch of in game options which could support the creation and destruction of wormholes.
- We already have Gravity play with the tractor beam and anti-grav bikes and artificial gravity on our ships.
- We already have exotic matter in the shape of Quantum Matter.
- We already have electromagnetic play with EMPs and the Supercollider.
I'm suspecting in game because you (currently) need Quantum Fuel to traverse a jump point, it means it's partly an exotic material structure which needs the exotic quantum material to be able to traverse in whereas your conventional drives would be useless. That said, we also have Quantum Interdiction... If the Interdiction Devices have a similar disruptive influence on the exotic matter of a wormhole as they have on the exotic matter of Quantum Fuel, you might be able to disrupt a Jump Point with a Mantis or cap-ship scale Quantum Suppression module for the Endeavor...?
But I very much suspect we won't be allowed to collapse holes in the game. You'd just fly to a system you liked, collapse all the jump points and proclaim yourself king.
You might, however, be able to hold them closed as long as your supply of Quantum Interdiction juice lasts, though...?