Shadow Reaper
Space Marshal
Well said, and though I favor real world physics and what CIG is trying to accomplish, there are gameplay reasons for departing from these. Getting a reading of a ship's type and cargo is not possible with known conventional physics, but it sure makes for good gameplay.
BTW, they're again showing favoritism for group play with multiple ships working together. One ship pinging doesn't necessarily display anything about collaborators, so long as they know how to hide. A Razor can ping for a Polaris, and you would never know the Polaris is in the vicinity.
The best ops are going to be run by the best teams and crews, made up of cagey players who focus and know what they're about. Skill rules, not adolescent hours free of responsibility.
BTW, they're again showing favoritism for group play with multiple ships working together. One ship pinging doesn't necessarily display anything about collaborators, so long as they know how to hide. A Razor can ping for a Polaris, and you would never know the Polaris is in the vicinity.
The best ops are going to be run by the best teams and crews, made up of cagey players who focus and know what they're about. Skill rules, not adolescent hours free of responsibility.