i agree with this but they need to up the price in game most likely this ship needs to be a glass cannonYou shouldn't enjoy getting hit by a S7 cannon.
That's the point of having a S7 cannon.
Restore the Ion, nerds.
Insightful, droll and seriously off topic but insightful.all the Ace's can go blow each other i just want to clean up their space parts with my reclaimer but it feels like salvage is never comming into game even though the reclaimer has been in the game for 100 million years.
Not a fan of the Glass cannon idea. A heavy fighter with a heavy gun makes sense.i agree with this but they need to up the price in game most likely this ship needs to be a glass cannon
This.Not a fan of the Glass cannon idea. A heavy fighter with a heavy gun makes sense.
It had a slow ROF and slow projectile speed. Light fighters with good pilots can take advantage of that. If you can't, take this opportunity to get better. So many pilots on this game think they're really good but they make too many mistakes. If you're in a light, nimble fighter and get hit by a huge gun on a heavy fighter it should hurt. It was your fault. Learn from it and work on improving your skills instead of whining about balance. An engagement with a lethal ship should be exhilarating, not a "I should win 100% of the time no exceptions" snorefest.
I probably have the unpopular opinion that the Ion was fine as it was. Maybe take a few degrees off its handling in each category and knock down its acceleration a bit.This.
If it were up to me I'll bring back the original gun. Maybe implement some charging mechanism (before the gun fires) so as to give lighter ships an advantage.
Nerf the agility of the ship to oblivion or something to compensate. Hell give it the Connie's maneuverability or something.
If you get hit by a Size 7 gun while you're in a light fighter it's your own damn fault. Learn to 'cockscrew', minimize jousting, hell...stop flying straight at the enemy
I think it was fine too but well, the general consensus is that it was too strong. Fair enough...give and take. In this case CIG took away the wrong thing, that being the Size 7 energy weapon that made the ship unique.I probably have the unpopular opinion that the Ion was fine as it was. Maybe take a few degrees off its handling in each category and knock down its acceleration a bit.
The light fighters already have an advantage. They're basically unhittable in the hands of a truly skilled pilot. The person flying the light fighter is responsible for getting to that level but they'd rather complain and get things nerfed instead of spending the time to improve.
Piloting a light fighter should be a lot of work. You need to be constantly maneuvering or you're done for. That's how it should be. The Ion in its original state didn't change that, it just exposed the holes in a lot of their games.
No. You can see the Ion/Ares coming a mile away. There really isn't any point to making the ship have a larger EM sig.cancould the Ion snipe from beyond the range where itiswas detectable?
would a better fix be to make it so noisy that small, maneuverable ships have time to take evasive measures?
Like a scattergun...? Perhaps a HD Dominance 7 scattergun (no such thing in game right now) and give it a smaller spread than shorter-range scatterguns have, e.g. so the area covered by their spread at max range is similar to the area covered by the spread of other scatterguns at their max range.Answer - Have the beam/bolt spread