+1. Pushing out 2.0 before it's ready would do WAY more harm than delaying its release.Personally I could care less if they roll out the PTU/2.0 before Christmas or sometime next year.
I'll take quality over quantity any day of the week.
Pushing out Star Marine before it's ready I think would do more harm (player base & code base wise) than delaying. Hence why they did the "Oh did we say AC2.0 & Star Marine were next? No we are doing something way cooler Alpha PTU2.0?!?! Just wait a little bit longer...." Bait and switch thing.+1. Pushing out 2.0 before it's ready would do WAY more harm than delaying its release.
I am worried that the funding is a bigger issue than they have let on. I think the confidence level is at an all time low and we need this boost of content to get it(and sales) back on track.IMHO if they don't get it out by the end of the year, it'll mean almost literally nothing. It's not like they really need a significant boost of funding, particularly since the anniversary sale and Crucible concept sale will guarantee funding spikes regardless of whether they release new content. Whenever it does come out it'll definitely help the hype and drive up activity across the board, but in that respect there's really not much of a difference if that happens next week or next summer.
It'll come when it's ready, and it'll be great for SC when it does, but it's not going to be a huge problem if it doesn't come out immediately.
I agree. A 2.0 release during the sale could bring in millions of dollars and thousands of new backers.From a purely marketing standpoint, getting 2.0 out by the Anniversary sale would be the optimal result.
This is probably why they decided to push Star Marine back beyond 2.0, rather than having Star Marine release sooner than 2.0.
If 2.0 isn't released by the Anniversary sale, it'll take a chunk out of the potential sales numbers - so I think CIG has a lot to prove right now.
I dont think it's as big of an issue as you think. You ever heard of mutual funds or interest funds? I imagine CIG socked a sizable chunk of their early crowdfunded money away into that account to have it grow, and they put more money in than they withdraw.I am worried that the funding is a bigger issue than they have let on. I think the confidence level is at an all time low and we need this boost of content to get it(and sales) back on track.
I'm not. It's INCREDIBLY unlikely that they're at risk of running out of money any time soon.I am worried that the funding is a bigger issue than they have let on. I think the confidence level is at an all time low and we need this boost of content to get it(and sales) back on track.
Unfortunately, we don't know how well off CIG is right now with regards to funds. I worry that they still have a long road ahead and will need everything they can get. I think the super faithful are still very confident in the game, however, I am more concerned about the folks that have yet to pledge that don't see much for their money right now. I was impressed by the tech shown at both Gamescom and Citizencon, however, nothing of that is in our hands yet. I'm not saying the game is doomed, but I think they need a fresh injection of content to keep the sales rolling.I'm not. It's INCREDIBLY unlikely that they're at risk of running out of money any time soon.
*EDIT* Also, I strongly disagree that confidence level is at an all time low considering the stuff they showed off at Gamescom and Citizencon.