Player discovered jump points are definitely something that needs to be in the game….eventually. That’s one of the Carrack’s main selling points isn’t it? That you can discover jump points then exploit/sell said points.
12 pages of mostly you spamming YouTube and Facebook links with barely any engagement from other TESTies. The show has ended and it isn’t that good, we get it….let’s give it a rest shall we?
I'm a big fan of the books (more Frank Herbert than Brian Herbert/Kevin J. Anderson) and of the Denis Villeneuve films. I've been following this series closely and am pleased to see it's close to release. Anywho...looks good, Bene Gesserit and all!
I'll be honest, I want less HUD/UI clutter. The UI as it is is already a cluttered mess. I'll prefer to all that to be kept at a minimum. I'll much rather look at the often stunning space visuals of the game than stare at tiny boxes, lines, and rings.
I get what you’re saying. Live action is generally a bit trickier though compared to animation. Editing wise scenes are generally slower in live action. I do agree that animation has some of the best storytelling around! :like: