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  1. FZD

    Singe-1

    It is my understanding that singe-1 got included as part of the 3.5 patch. Think they've done several balance passes for the guns that are actually in use, but think Singe-1 is just forgotten in the corner with some weird older values. AFAIK it is currently unobtainable.
  2. FZD

    Overland Navagation

    Don't touch your mouse. Then just W, use A / D to strafe past obstacles instead of turning your screen.
  3. FZD

    entry level mining?

    Interestingly enough, I did some math here: Take daymar, it has ingame radius of 295km, which conveniently gives us 1.09mil sqkm surface area. If you are landed on the planet mining with 10k EM rating and some guy with a ship with s3 radars flies to the planet and stops at 3km height, (this...
  4. FZD

    entry level mining?

    With prospector, as long as you swap to Eclipse stealth powerplant, your EM drops from 30k to 10k while mining & maneuvering. I'd say that's pretty stealthy as well, considering you'll be on some random spot right at the surface of the planet or at like a million meter wide asteroid belt.
  5. FZD

    BMM Price increase?

    Yeah, that'd make sense, to an extent. Kraken having two different versions of it, the privateer and the... Kraken. Where the privateer replaces cargo hold 1 and cargo hold 2 with a market. And both of those are carriers to begin with, not cargo haulers. Meanwhile BMM has always been classed as...
  6. FZD

    BMM Hype!

    @TomcatTrader Everything that Talonsbane said. Sage advice. Commit it to memory, rent and crash an Aurora to commemorate. To add, during IAE some of those warbond CCUs MAY come with an insurance upgrade as well. So keep an eye out for those. That's how I upgraded my game package ship to LTI.
  7. FZD

    Star Citizen - Promises made, promises kept

    Yeah, that's what I meant by "Yes-ish (Not the bengal, but some smaller ships)" because we certainly can lift off from some ships. I'd still say it's going to feel lot different lifting off from an actual carrier, with several wings of fighters following you, but 890 is cool AF as well.
  8. FZD

    Star Citizen - Promises made, promises kept

    Oh, damn. That really fooled me, because everything looks just so much more detailed now. The 2012 demo was looking... very 2012.
  9. FZD

    Star Citizen - Promises made, promises kept

    So, in order to avoid things that I actually should be doing, I figured I'd take a look at what was Star Citizens original scope for that original 2014 delivery date. (Yes, I may have ran into another person complaining about how "Star Citizen was supposed to come out in 2014 and it didn't".)...
  10. FZD

    BMM Price increase?

    Well, it very easily could. 1 SCU is 1.25*1.25*1.25 m. This means that 3584 SCU would take up 7000 cubic meters. Sounds like lot? It isn't. That's just a cube that's 19.13m*19.13m*19.13m. Or 19m*19m*19.4m to make it a bit prettier. Now, with BMM being 160m*160m*65m (LxWxH), fitting that sort of...
  11. FZD

    BMM Price increase?

    Hear hear! If this keeps up, BMM should be 1.6km long with S11 guns and able to solo Kingships by the time it comes out.
  12. FZD

    BMM Price increase?

    Y'know, this got me thinking about how we're not entirely sure about the cargo capacity, though there was that one thread where we took a look at the measurements, looked at the supposed cargo area and figured that yes, theoretically it'd be possible that it has the amount of SCU currently...
  13. FZD

    BMM Price increase?

    Oh deer. I wonder if we'll be getting any cool new deets about it, there's been some concept artist assigned to it for a while now, could get a new jpeg.
  14. FZD

    Railen cargo hauler!

    Well, when selecting a cargo hauler, the way I see it you basically always want bigger/more shields. Taurus has 2xS2, that's 1k hp/s regen overclocked (FR-series). Railen has 2xS3, that's 13.5k hp/s regen overclocked (FR-series). Let's say you're flying alone, and two pirate Cutlass Blacks show...
  15. FZD

    Railen cargo hauler!

    Interesting. So the wing design and thruster placement tells me this is going to be one agile ship. And an agile ship with 2xS3 shields? Forget cargo hauling, this one's a tank. A very agile tank. 4xS4 forward facing guns, that's not bad either. Really hate the S1 and S2 missiles though. Ah...
  16. FZD

    Can you make Khartu-Al invisible?

    The FR-66 only works if you manage to disengage for 3.9s, that might be difficult to do when you don't know where the enemy is and considering Khartu-Al is pretty nimble. Well, if the highest value is 1125, the S2 radar on caterpillar would spot at 850m and the S1 radars would spot at 570m, so...
  17. FZD

    Can you make Khartu-Al invisible?

    Idk, I just remember someone saying they'd get Tanas as escorts, and I've grown to like Tanas myself as well. As for the Sabre, well, it just goes to 9 (8.49) hits from 7 (6.19), so like 1.5s difference, it's sturdier yes, but it's still S1 shields. And the thing you'd need to have difference...
  18. FZD

    Can you make Khartu-Al invisible?

    The problem with missiles is, it's very obvious you're being targeted. First you'll see a radar lock, then you'll see a missile lock, then you'll see the incoming missiles and the direction they're coming from. Not to mention you got counter measures against missiles. Though I'm currently...
  19. FZD

    Can you make Khartu-Al invisible?

    This only affects the EM value of the shield, it still gives out the full IR value even when off. So it would work in situations where your EM value is higher than the IR, but I think you'll find the IR to usually be the problem one, or at least it is in this case. Agreed 100%, on all...
  20. FZD

    Holy smokes...5 years

    Congratjubilations!
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