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  1. Shadow Reaper

    Roadmap Roundup

    Yeah, a lexical ambiguity through critical reference failure. No way to know for sure, but the subject was "hangar" so that's my guess. I doubt you'll be able to store more SCU on a ship than it's rated for and still have it held down. Hangars don't need hold downs, so creative stacking will...
  2. Shadow Reaper

    Roadmap Roundup

    I think there's a misunderstanding here. The maximized storage created by individual handling is in the hangar. There's no mention of this for ships. The point is you'll have your own personal storage facility that you can pack crazy full by hand if you like. This should especially effect...
  3. Shadow Reaper

    3.14 PTU Wave 1 is out

    Automatic weapons are almost never intended to be used continuously. It's point and squeeze a bunch of shots off, release, point, repeat. With the capacitors people are going to learn to do this even with energy weapons. That said, ballistics should last more than 30 seconds fire time in...
  4. Shadow Reaper

    Roadmap Roundup

    Persistent hangars gets my thumbs up, but I don't understand how container storage can wait so long as this.
  5. Shadow Reaper

    Roadmap Roundup

    Roadmap Roundup | July 14th, 2021 https://robertsspaceindustries.com/.../18227-Roadmap... Release View :SCN1: Persistent Hangars: [3.17] Players will have their own Persistent Hangars, allowing them to buy cargo and asend it to their hangars. :SCN1: Outpost Homestead - Independent & Outlaw...
  6. Shadow Reaper

    3.14 PTU Wave 1 is out

    I want to agree and in general I do, but it is certainly an oversimplification that they reset all the weapons ranges and speeds as one of just two. That's FUBAR, but they did say this is the beginning of many changes and they will go back and supply the rich diversity we're used to. Yeah...
  7. Shadow Reaper

    3.14 PTU Wave 1 is out

    I'm happy you still have fun activities to pursue. Lets hope the weapons nerf is very short lived. It does sound like CIG anticipated their oversimplification would need quick remedy. Just remember the squeaky wheel gets the grease. Shoot CIG a note. They've asked for feedback. That may be...
  8. Shadow Reaper

    Soooo new July sub rewards are useless paints ?!!

    Someone needs to talk with them about better flair. They could do a whole series of books with crazy names, kitchen items, potted plants, a thousand other things than these stupid skins for ships most people will not ever want to fly.
  9. Shadow Reaper

    Derail This Thread Thread

    View: https://www.youtube.com/watch?v=HH3szOIV9jQ
  10. Shadow Reaper

    3.14 PTU Wave 1 is out

    Lets hope you're right and they reclaim the terrific diversity of choice the players used to have. I always look for something unusual that offers some advantage I can leverage in game. If they make all the weapons the same range, speed, etc., there's no way to create an unusual combo. Kinda...
  11. Shadow Reaper

    3.14 PTU Wave 1 is out

    My bad. I was still in old view on erkul when I thought I was in new view. I think the reason I'm experiencing a lot of anger here, is that I'm generally something of a crack sniper shot and CIG has removed that dynamic from combat. You can't snipe with a weapons that move 700m/s and no...
  12. Shadow Reaper

    3.14 PTU Wave 1 is out

    Given several of the S5 have speed to target amongst the highest, it's hard to understand in what sense that is true. Any ideas? Do they plan to nerf all S5 and above guns to hit? I am trying so hard not to be angry about the changes and give them a fair chance, but it's getting harder and...
  13. Shadow Reaper

    3.14 PTU Wave 1 is out

    That's a good argument for all large ship turrets to have a minimum of S5 turret guns. Still can't. Maybe my point above wasn't clear. I think if you want to motivate players to team up to fly heavy fighters, those fighters have to provide some sort of clear advantage over two small or medium...
  14. Shadow Reaper

    3.14 PTU Wave 1 is out

    Okay so, given the new numbers for weapons, anyone here chime in. Why would you choose to fly any fighter other than the Vanduul Glaive stealthed or not, when its S5 weapons hit at much greater distance than any other fighters with much more power, and you can ram things to cut them in half...
  15. Shadow Reaper

    3.14 PTU Wave 1 is out

    What is that at time index 3:52? View: https://youtu.be/8RlaGOBred4 I thought it was a model of an Ares, but the thing on top makes it look like a personal watercraft. Is this a Crusader grav bike?
  16. Shadow Reaper

    3.14 PTU Wave 1 is out

    Vanguard can crew three though. I don't think the issue is that the Vanguard is not survivable with just one player. I think the real issue is that the REO has to provide more utility than a second pilot in a second ship. What CIG is not taking to account is that in SC, there is an unlimited...
  17. Shadow Reaper

    Car-nundrum

    AWD is not faster on anything except a slick surface. Turning the car depends upon the static coefficient of friction between the tire and the road. That is not changed by powering the wheel. Powering the wheel alters the amount of longitudinal force the wheels can put on the road (and...
  18. Shadow Reaper

    3.14 PTU Wave 1 is out

    It feel you man, but I think it's way too early to tell how this will all end up. They nerfed all ships when they made it so you can operate only guns or missiles, and that is reason to have two man teams, but I think what CIG doesn't get is that such coercion is going to backfire just like...
  19. Shadow Reaper

    Billionaires IN SPACEEEEEEE

    I think Branson missed his opportunity by taking 17 years to get to space. Had he got there ten years ago he would have recouped his investment long ago. Now he has to compete with Blue Origin and SpaceX both of whom are going orbital, so not just some 4 minute adventure--the real thing...
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