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  1. Shadow Reaper

    Coronavirus COVID-19 Thread

    The judgement of CDC after reviewing the details of this particular event was to offer their latest guidance that people should begin masking again. This event is the justification for that guidance they gave us half week ago. My point is that we know virtually NOTHING from this event because...
  2. Shadow Reaper

    Coronavirus COVID-19 Thread

    It's not a sample. It's the entire pool of people connected to a supposed super-spreader event. No. 882 people tested positive. The vast majority never showed any symptoms. Only 5 people were hospitalized and 4 of those were vaccinated. No one died. This is why I said the field has lost...
  3. Shadow Reaper

    Coronavirus COVID-19 Thread

    Out of the 882 people infected from the July 4 event, only a small handful became sick and none died. 75% tested positive which tells us more about the ineffectiveness through false positives of the test, than of any real epidemiology. There is growing concern that CDC has been corrupted...
  4. Shadow Reaper

    [Vidoe] - Loot drops in Star Citizen

    I think it's much more likely that we'll see component consumable buffs that grant temporary bonuses, than it is to see actual components. I think this is what the consumable system is abll about--cool Lootz!
  5. Shadow Reaper

    Freakin' Dwarves

    It made me laugh.
  6. Shadow Reaper

    Freakin' Dwarves

    View: https://youtu.be/6Oebyc--Tzc
  7. Shadow Reaper

    Greetings

    Welcome! It was a trick question. They meant to ask "Luke or Han?" Okay, so I feel all newbish to be the one to ask, but what is "hard flying"? You can always put a cozy pillow in your Aurora.
  8. Shadow Reaper

    Rock On

    View: https://www.youtube.com/watch?v=GQT5WNScSog
  9. Shadow Reaper

    Hunting with the Shrike

    So maybe someone can tell me better what I'm seeing here: View: https://youtu.be/-wyJtmWoIbI?t=949 This guy doesn't seem to be using stealth since he's jumping within 2 km of his targets, but they don't seem to notice him. He's very hot--must be a problem with the Suldrath shields, which...
  10. Shadow Reaper

    Changes in Fleet Tactics

    So just for context, at the beginning of American and British bombing of Germany in WWII, the Brits chose to night bomb only, and the Americans got their asses handed to them by bombing during the day. They had something like 40% loss rates until the P51D was fielded, which had a range long...
  11. Shadow Reaper

    Changes in Fleet Tactics

    I think that depends upon target and other circumstances, but bear in mind a few salient issues. Big torps have a range of 50km while S10 spinal mounts have a range of only 30km. This may change but this is the current plan. Torps have a speed of 500 m/s, while spinal mounts are 2,000 m/s...
  12. Shadow Reaper

    Changes in Fleet Tactics

    I haven't ever liked the HH in part because making its center hollow seems stupid past understanding, and in part because even with 6X4S4 guns, those 6 players will do more damage in fighters and they can be in six different locations and moving at much higher speeds. I don't know if the...
  13. Shadow Reaper

    Changes in Fleet Tactics

    Wow. So you were actually able to shoot down incoming missiles from the Vanguard turret?
  14. Shadow Reaper

    Changes in Fleet Tactics

    I agree with all that but I'm not sure how many other roles we may find for light fighters in fleet engagements. Given current stats, the big torps have a speed of just 500m/s, so it may well be the best way to clear a path for them, is to actually escort the torps to their target, and defend...
  15. Shadow Reaper

    3.14 PTU Wave 1 is out

    I sympathize with the MIS but I would note for combating small ships rather than medium, the Shrike may be a better choice. It can't fling 6 missiles at once, but two is enough for most small ships, and it has other advantages. It is very fast and even more stealthy than the Lancers, which is...
  16. Shadow Reaper

    Changes in Fleet Tactics

    All friended sensors are supposed to share info in the future. So they will share radar coverage as well as EM and IR. This doesn't change the fact you can't use your missiles while you're using guns, unless you have a REO. IMHO, two seaters do not provide adequate bang for the buck. I still...
  17. Shadow Reaper

    Changes in Fleet Tactics

    I've been analyzing the changes current and expected with 3.14 on into the future, and especially the changes with weapons capabilities and the fact that both guns and missiles will no longer be accessible simultaneously; and thought I should share some of my findings. Fleet tactics of the UEE...
  18. Shadow Reaper

    Roadmap Roundup

    I was excited for the Redeemer until I saw it's slated for Large components, which means it is not stealthable. Honestly, it must be amazingly fast or something to be the size it is with Large components. I also think it's brainless to take six seats out and say it's not a dropship, then put...
  19. Shadow Reaper

    3.14 PTU Wave 1 is out

    Anyone flying a Stealth Shrike under the new missile rules? I'm curious how that is working now. The Shrike has such good IR numbers you can actually skip the stealth coolers and go for a pair of industrial Ultraflow--almost tripling the cooling rate and enabling the ship to reenter stealth...
  20. Shadow Reaper

    Item finder

    There's one built into erkul as well
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