Something tells me I would rather not see that video ... but I certainly understand how you feel. there really isn't a lot to do, and it feels like they're delivering new ships in lieu of stability, game play mechanics for those same ships, and game content. It's kind of backed them into a corner with especially the older backers who are running out of patience.I hate to say this... but it feels like I've gone though 100 minor revisions. I'm bored with this game (maybe I should make a youtube video of me dancing in the bar with my new shoes and shirt I purchased, cause that is about what I feel this game has delivered so far), and it has not even made it out of alpha. I tried to play it about 6 months ago... just can't get into it any more. Am I going to liquidate my fleet? NEVER! I'll take this good or bad investment to the grave, but I am not buying anything else until I feel better about it.
But I'm not concerned with it being alpha. I've kind of always known this was a 10 year project, and I'm just hoping CIG survives until then. I'm happy that they've divided the tasks up into chunks that they can deliver every 3 months. But I'm watching for slippage. They need to hold themselves to that published timeline, especially in terms of the stability, and the game play mechanics for current ships. Most of them right now, are nothing more than flying bricks, or like the Reclaimer, a flying mountain.
I took kind of the same approach too, not buying new ships. I really want this game to succeed though, simply because if it does, it raises the bar on game software. You can already see the impact on other games. So what I did instead of buying ships, which I don't think is sustainable anyway, is to start a developer subscription. Instead of paying a couple hundred dollars every so often for a ship I can't use, or fly that's just going to contribute to the negative feelings and worry, I pay 10 bucks/month.
The other thing is, the level of game play right now is minimal, and it's hard not to get bored. That's OK for me, I've done software test and validation before. It's mind-numbing work, but it's often necessary to ensure that complex software works properly. I look at it that way because if I don't, then I'm playing a game - and that game is mind-numblingly boring. You can only visit Arccorp to pick your nose so many times before you start to feel the brain cells die.