After seeing many articles and videos titled "Anthem is dead" I came here to see what the more optimist crowd of you guys had to say about it. Sadly I see those titles weren't that far off after all.
Its true, but the reasons will vary.
I have a lot to say on this topic and I said most of it in my last video on Anthem.
I disagreed with a lot of haters early on because its all subjective based on what kind of games you like.
I played 2hrs of NMS (after it was fixed) and found it incredibly boring, while others love the game style and still play to this day.
I found Anthem extremely enjoyable. The first 20hrs of the story line was good, not great, but good. There were obviously problems, broken timelines, corners cut and areas you can see needed a lot more polish like changing weapons at the forge (now fixed, you can do it at any point without returning to Fort Tarsis).
Some very basic QoL fixes have been implemented like the horrible loading screen issues. Again, the loading screens were not the breaking point for me, but they were for others.
My biggest problem with Anthem is that this is supposed to be a game as a service. Its not a 50hr game, it is supposed to be something I can log into and play every day. I had a lot of fun for the first 100hrs playing with other TESTies, we had a solid 20-30 TESTies in there every single night.
Hours 100-250 were spent maxing out all the Javelins, and this is where the problems begin to really take a toll. The loot issue, which is STILL not fixed, throws you against a progression wall. If you can't improve your Javelin after 3-4hrs of play, there is less incentive to log in the next day.
My play time dropped from 3hrs, to 1hr to just logging in and run a Stronghold for 20min... not get any better loot.. and log off.
I have not logged back in for weeks and probably will not unless something major changes to make it worth my while.
This is their problem now, even the most hardcore of fans are not logging in because the momentum has been lost. It will take something spectacular to get them back.
I hate to call Anthem "dead", but its definitely not in a good shape. The biggest risk is that EA and Bioware see no way to save it and move onto the next project, which is probably something they are already discussing IMO.
All that said, I still think Anthem is one of the more beautiful games design wise. The traversal and level design are incredible! Game play is smooth and easy for new players to learn. There are so many things they did right, but they are greatly overshadowed by the massive incompetence of player agency and progression design.
I hope they can save it, but the longer it takes, the less financial sense it makes for Bioware and EA.