Possibly a hint as to what they may show at Citizencon:
Working jump points? Sounds great!Possibly a hint as to what they may show at Citizencon:
You'd have to beat my 315p to it... And implement Jump Point scanning as a mechanic...sorry, i couldn't read past Carrack.
Though it would be nice to release the first jump point into the game when they release the carrack. not let anyone know where it is so us carrack owners can crew up and search for this needle in a haystack.
Its in the data.p4k file in your live folder.what is this global.ini file you are datamining?
Ah, find anything else interesting while in there?Its in the data.p4k file in your live folder.
Yes but:Working jump points? Sounds great!
Wouldn't that imply that SSOCS is just about done?
I hope they won't just put in the visuals of an opening jump point for the just some ships coming through, without the thing actually working, that would be lame.
Very true!Yes but:
I think they could connect the jump gate with another server. (?) So you would have two servers one server for the Stanton system and one server for XXX (NYX?).
(I think NYX would make sense,
you could move Delamar to NYX,
free up some server resources for Stanton,
put in Microtech into Stanton )
Also quick reminder that showing us some stuff doesn't mean we will get it. So for the presentation the can build their reduced Stantaon System with the jump gate and make the jump gate lead to wherever they want.