Fake Night Vision | NVG for Star Citizen

wmk

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wmk
There are many reshade NVG presets for SC available on the net, however I made an attempt to create more realistic one; then I found some MS Flight Simulator presets and... decided to trash my settings and use modified MSFS ones ; )

Presets, shaders and textures attached below. Traditional green NVG, white phosphorus NVG, and fake Thermal Imaging (rather useless, but it might give cool results in some cases ; )

I've included my basic Star Citizen levels and vibrance preset too, as well as some extra effects originally included in the MSFS mod, like film grain, motion blur, etc.; they are disabled in my presets but they can be used to make fake NVG and Thermal Imaging effects more realistic.

Backup your 'reshade-shaders' directory, then extract zip file directly to Bin64 dir. Tested with Reshade 5.2.1.
Pro tip: set a cycle hotkey in Reshade settings to cycle through presets, i.e. SC -> Green NVG -> White Phosphorus NVG.

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StarCitizen 2023-01-15 15-57-32.png


StarCitizen 2023-01-15 15-57-21.png


StarCitizen 2023-01-15 15-57-11.png


StarCitizen 2023-01-15 02-43-15.png


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For installation instructions go to --
 

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Last edited:

Cugino83

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Those are very interseting setting, even the FLIR one looks good and plausibile even if fake and probably not working correctly...

It whould be usefull to have a compleate guide to how to use them 'tho... there are some software requirments? how to set it up?
 

KuruptU4Fun

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Dec 10, 2021
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@wmk

Backup your 'reshade-shaders' directory, then extract zip file directly to Bin64 dir. Tested with Reshade 5.2.1.

Oh could you please provide the folder path in more detail for me in case I'm wrong!

Program files> RSI>SC>PTU/Live>Bin64...?

I'm not seeing a shade file in there or the folder FTI past Bin64. HELP!!!

I want to see if I can build a coding path to this in Voice Attack.
 

wmk

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wmk
Those are very interseting setting, even the FLIR one looks good and plausibile even if fake and probably not working correctly...

It whould be usefull to have a compleate guide to how to use them 'tho... there are some software requirments? how to set it up?
  1. Download ReShade installer from https://reshade.me/ and launch it,
  2. When prompted to select target, choose \Roberts Space Industries\StarCitizen\LIVE\Bin64\StarCitizen.exe (or the same exe file in PTU or EPTU directories),
  3. Click on the pre-selected graphics API.
  4. Confirm the installation of standard shaders when the installer's pop-up message opens,
  5. Launch Star Citizen, hit 'Home' key once loaded into main menu,
  6. Set hotkey for cycling through presets, i.e. 'Delete' and another key for enabling reshade, i.e. 'End',
  7. Quit the game, backup 'reshade-shaders' directory and extract my zip file into 'Base64' dir; allow overwrite all,
  8. Launch Star Citizen again and enjoy prettier game with 'SC' preset, night vision with 'NVG-Green' or 'NVG-White_Phosphor', or fake thermal imagine with 'FLIR'.
; )
 
Last edited:

KuruptU4Fun

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Dec 10, 2021
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KuruptU4Fun68
  1. Download ReShade installer from https://reshade.me/ and launch it,
  2. When prompted to select target, choose \Roberts Space Industries\StarCitizen\LIVE\Bin64\StarCitizen.exe (or the same exe file in PTU or EPTU directories),
  3. Click on the pre-selected graphics API.
  4. Confirm the installation of standard shaders when the installer's pop-up message opens,
  5. Launch Star Citizen, hit 'Home' key once loaded into main menu,
  6. Set hotkey for cycling through presets, i.e. 'Delete' and another key for enabling reshade, i.e. 'End',
  7. Quit the game, backup 'reshade-shaders' directory and extract my zip file into 'Base64' dir,
  8. Launch Star Citizen again and enjoy prettier game with SC preset, night vision with NVG-Green and NVG-White_Phosphor, or fake thermal imagine with FLIR.
; )
I'm here:
 

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stockish

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Nov 24, 2018
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Stockish
That FLIR based one could be great for those action shots in a Machinma if you pretend you're in a AC-130 like situation.
 

Cugino83

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Apr 25, 2019
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Cugino
That FLIR based one could be great for those action shots in a Machinma if you pretend you're in a AC-130 like situation.
Yep, visually it's really immersive on the feeling of an actual FLIR image, even if isn't acurate at all...
Using it in game is something to try out, bot for cinematic shot it provide some good effect.
 

wmk

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wmk
Originally, thermal imaging effect was looking like that (below), but that was a little too much; I've been working with FLIR airborne systems and they are not that blurry ; )

StarCitizen 2023-01-15 02-31-18.png
 
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