Flying the Corsair in a spreadsheet

FZD

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Okey, so just for shiggles, I made this spreadsheet about
A) The maximum distances various ships should stay away from Corsair under combat speed in order to remain in its blind spot.
B) Whether, considering the sizes of the ships, that's even possible
C) How long would a Corsair with fixed guns, the maximum firepower out there, take to demolish each ship out there
D) How long would a Corsair with gimballed guns take to demolish each ship out there

This gives some indication on which ships would, assuming both pilots are absolute aces who make no mistakes of any kind, win and lose against Corsair. Theoretically anyhow. Or at the very least keep a stalemate going, staying outside of the corsairs forward facing firepower using the ships own main engine (which then also stops them from using their forward facing firepower).

Aaand there might be some errors. I wasn't paying that much attention. If you see a mistake, let me know.
(Oh this message is gonna be too long. Well... here's first half.)

TTTK = Theoretical time to kill
Name​
Max Blindstay Distance​
Blind spot possible​
Faster than Corsair​
TTTK​
TTTK (Gimb)​
100i
219.58
Yes
yes
0.55
1.01
125a
240.49
Yes
yes
0.55
1.01
135c
198.67
Yes
yes
0.55
1.01
300i
213.31
Yes
yes
1.17
2.15
315p
219.58
Yes
yes
1.17
2.15
325a
235.26
Yes
yes
1.17
2.15
350r
269.77
Yes
yes
0.58
1.07
400i
193.44
Yes
yes
9.78
17.92
600i
113.97
Yes
yes
7.74
14.19
600i Executive Edition
113.97
Yes
yes
7.74
14.19
600i Touring
113.97
Yes
yes
7.74
14.19
85X Limited
198.67
Yes
yes
0.41
0.74
890 Jump
83.65
No
no
34.69
63.58
A2 Hercules Starlifter
141.16
Yes
yes
12.5
22.92
Ares Star Fighter Inferno
177.75
Yes
yes
3.62
6.64
Ares Star Fighter Ion
177.75
Yes
yes
3.62
6.64
Arrow
209.12
Yes
yes
0.99
1.81
Aurora CL
144.29
Yes
yes
0.87
1.6
Aurora ES
149.52
Yes
yes
0.87
1.6
Aurora LN
144.29
Yes
yes
0.87
1.6
Aurora LX
149.52
Yes
yes
0.87
1.6
Aurora MR
153.71
Yes
yes
0.87
1.6
Avenger Stalker
192.39
Yes
yes
1.37
2.52
Avenger Titan
197.62
Yes
yes
1.37
2.52
Avenger Titan Renegade
197.62
Yes
yes
1.37
2.52
Avenger Warlock
189.26
Yes
yes
1.37
2.52
Blade
223.76
Yes
yes
0.96
1.76
Buccaneer
219.58
Yes
yes
1.62
2.97
C2 Hercules Starlifter
141.16
Yes
yes
12.5
22.92
C8 Pisces
148.48
Yes
yes
0.45
0.82
C8R Pisces Rescue
171.48
Yes
yes
0.45
0.82
C8X Pisces Expedition
148.48
Yes
yes
0.45
0.82
Carrack
217.49
Yes
yes
13.47
24.69
Carrack Expedition
217.49
Yes
yes
13.47
24.69
Caterpillar
103.52
Yes
no
9.25
16.95
Caterpillar Pirate
103.52
Yes
no
9.25
16.95
Constellation Andromeda
150.57
Yes
no
18.81
34.47
Constellation Aquila
152.66
Yes
yes
18.81
34.47
Constellation Phoenix
150.57
Yes
no
17.06
31.27
Constellation Phoenix Emerald
150.57
Yes
no
17.06
31.27
Constellation Taurus
150.57
Yes
no
14.69
26.92
Corsair
156.84
Yes
no
10.45
19.16
Cutlass Black
172.53
Yes
yes
3.34
6.12
Cutlass Blue
207.03
Yes
yes
3.43
6.29
Cutlass Red
191.35
Yes
yes
3.23
5.92
Cutlass Steel
156.84
Yes
no
3.34
6.12
Cutter
167.3
Yes
yes
1.82
3.33
Defender
212.26
Yes
yes
1.73
3.16
Dragonfly
88.88
Yes
no
0.34
0.63
Dragonfly Star Kitten
88.88
Yes
no
0.34
0.63
Dragonfly Yellowjacket
88.88
Yes
no
0.34
0.63
Eclipse
152.66
Yes
yes
1.43
2.63
F7A Hornet
219.58
Yes
yes
2.81
5.14
F7C Hornet
200.76
Yes
yes
2.31
4.24
F7C Hornet Wildfire
200.76
Yes
yes
2.31
4.24
F7C-M Hornet Heartseeker
200.76
Yes
yes
2.32
4.25
F7C-M Super Hornet
200.76
Yes
yes
2.32
4.25
F7C-R Hornet Tracker
200.76
Yes
yes
2.31
4.24
 
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FZD

Space Marshal
Nov 22, 2016
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F7C-S Hornet Ghost
200.76
Yes
yes
2.31
4.24
F8 Lightning
221.67
Yes
yes
4.27
7.83
Freelancer
161.02
Yes
yes
3.63
6.66
Freelancer DUR
161.02
Yes
yes
2.75
5.05
Freelancer MAX
161.02
Yes
yes
2.65
4.85
Freelancer MIS
161.02
Yes
yes
2.65
4.85
Gladiator
157.89
Yes
yes
3.42
6.27
Gladius
217.49
Yes
yes
1.2
2.2
Gladius Pirate
217.49
Yes
yes
1.2
2.2
Gladius Valiant
217.49
Yes
yes
1.2
2.2
Glaive
189.26
Yes
yes
1.86
3.4
Hammerhead
109.79
Yes
yes
31.61
57.93
Hawk
235.26
Yes
yes
1.4
2.57
Herald
181.94
Yes
yes
0.89
1.63
Hull A
112.93
Yes
yes
10.17
18.65
Hurricane
207.03
Yes
yes
2.13
3.9
Khartu-al
234.22
Yes
yes
1.62
2.97
M2 Hercules Starlifter
141.16
Yes
yes
12.5
22.92
M50 Interceptor
257.22
Yes
yes
0.78
1.42
Mantis
175.66
Yes
yes
1.33
2.44
Mercury Star Runner
224.81
Yes
yes
4.28
7.84
MOLE
133.84
Yes
yes
3.15
5.77
MOLE Carbon
133.84
Yes
yes
3.15
5.77
MOLE Talus
133.84
Yes
yes
3.15
5.77
MPUV Cargo
117.11
Yes
no
0.76
1.4
MPUV Personnel
120.25
Yes
no
0.76
1.4
Mustang Alpha
199.71
Yes
yes
1.06
1.95
Mustang Beta
196.58
Yes
yes
1.06
1.95
Mustang Delta
192.39
Yes
yes
1.06
1.95
Mustang Gamma
251.99
Yes
yes
1.06
1.95
Mustang Omega
251.99
Yes
yes
1.06
1.95
Nomad
188.21
Yes
yes
1.34
2.46
Nox
83.65
Yes
no
0.32
0.58
Nox Kue
83.65
Yes
no
0.32
0.58
P-52 Merlin
211.21
Yes
yes
0.6
1.1
P-72 Archimedes
259.31
Yes
yes
0.6
1.1
P-72 Archimedes Emerald
259.31
Yes
yes
0.6
1.1
Prospector
156.84
Yes
yes
1.83
3.36
Prowler
186.12
Yes
yes
2.89
5.3
RAFT
141.16
Yes
no
4.67
8.55
Razor
263.49
Yes
yes
1
1.83
Razor EX
263.49
Yes
yes
1
1.83
Razor LX
287.54
Yes
yes
0.41
0.76
Reclaimer
79.47
No
no
15.69
28.75
Redeemer
146.39
Yes
yes
14.3
26.22
Reliant Kore
173.57
Yes
yes
1.67
3.07
Reliant Mako
173.57
Yes
yes
1.67
3.07
Reliant Sen
173.57
Yes
yes
1.67
3.07
Reliant Tana
173.57
Yes
yes
1.67
3.07
Retaliator
144.29
Yes
no
33.53
61.45
Sabre
215.4
Yes
yes
1.43
2.62
Sabre Comet
215.4
Yes
yes
1.43
2.62
Sabre Raven
214.35
Yes
yes
1.49
2.73
Scorpius
227.94
Yes
yes
4.33
7.93
Scythe
203.89
Yes
yes
1.4
2.57
Starfarer
88.88
Yes
no
7.85
14.38
Starfarer Gemini
92.01
Yes
no
7.85
14.38
Talon
217.49
Yes
yes
1.99
3.64
Talon Shrike
217.49
Yes
yes
1.99
3.64
Terrapin
164.16
Yes
yes
11.09
20.33
Valkyrie
172.53
Yes
yes
4.87
8.93
Vanguard Harbinger
178.8
Yes
yes
4.77
8.74
Vanguard Hoplite
178.8
Yes
yes
4.72
8.66
Vanguard Sentinel
178.8
Yes
yes
4.72
8.66
Vanguard Warden
176.71
Yes
yes
4.72
8.66
Vulture
172.53
Yes
yes
0.68
1.26
 
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FZD

Space Marshal
Nov 22, 2016
1,348
5,011
2,750
RSI Handle
FZD
So, there were some surprises there.
And the blindstay distance is surprisingly short for most. Actually, I'm now wondering if I mixed up perimeter length and radius in the formula

EDIT: Yeaah, I had messed up the formula. Now it looks more sane.
So basically, most ships could theoretically outmanoeuvre Corsair, since corsair has an extremely slow turn rate.
There's few caveats: I've not taken into account the other ships turn rate. Only the distance it can circle corsair using the ships main engine. I'd really wanna do the table using the x/y/z axis acceleration data, but I couldn't find a handy table for that. And I don't want to click through 127 ships to get that info :wut:

The "Blind spot possible" column might be a bit misleading. It's basically just whether or not there's at least the max blindstay distance between the cores of the two ships. So 890j for example is too large to stay 83 meters away.
 
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