I'll BUY your ships... 10¢ on the dollar!Bottom line, Star Citizen is a scam, give me your ships.
I'll BUY your ships... 10¢ on the dollar!Bottom line, Star Citizen is a scam, give me your ships.
Damnit you beat me to it you forgot to mention GTA V also already had pre developed code and engine to work off along with previous assets. I usually use this as my primary argument about SC still being in development. Another good title to use is FFXIV that was in production for almost 10 years. They did not announce how much the project cost for the first failed version(which everyone bought and was disappointed over because it was still rushed even after 10 years of production.). People forget what it takes to build a game from the ground up especially when you are building a game that does stuff that no other game has ever done before such as this faceware technology.Here is my 5min pitch:
It took Rockstar 5yrs, 1000 people and $272M ($137M for development and $128 for marketing) to release GTA V.
This was from an established studio, with existing staff, artists, writers, codemonkeys and offices.
Star Citizen has no game engine capable of doing what this game is envisioned to do. There is no previous or older version of the game to build off. Everything we are getting is new. To do this there are 400 employees in 4 offices working their asses off to develop something which has never existed before.
Star Citizen started with zero, just an idea. Everybody needed to be hired, offices needed to be rented, artists needed to be found. I don't even consider 2013 to count as a year of development. Most of what was created, like the original hangars for example got tossed out the window when more talented artists came on board and made a superior version. 2014 was the year when it really kicked off with several offices and more in-house staff doing the grunt work.
To that end its only been about 3yrs at full steam, so 2019 would be the target year if its comparable to what Rockstar did with GTA V.
Additionally the difference with Star Citizen is the open development model where every single misstep, bug and wrong turn in development is broadcast out into the world for all to see.
We did not see anything about GTA V until it was released, there was no weekly show keeping us informed about the state of the game. There was simply an announcement that the game was being made, then the release.
Bottom line, Star Citizen is a scam, give me your ships.
Like sell jpegs of spaceships and run off with all our money!!! :DPeople forget what it takes to build a game from the ground up especially when you are building a game that does stuff that no other game has ever done before
Isnt this all of us? I plan to surround myself with NPCS to fill my voidIn the big world of non-test members.. there are many trolls.. many many trolls.. when the game is released they will buy it and they will own nothing and they will make mistakes.. and they will be sorry cuz they will be all alone and people will kill them.. repeatedly.. and they will cry.. :slight_smile:
No sir.. we are not alone.. we are legion. :slight_smile:Isnt this all of us? I plan to surround myself with NPCS to fill my void
Alright. You convinced me. What email address do we send these ships to?Here is my 5min pitch:
It took Rockstar 5yrs, 1000 people and $272M ($137M for development and $128 for marketing) to release GTA V.
This was from an established studio, with existing staff, artists, writers, codemonkeys and offices.
Star Citizen has no game engine capable of doing what this game is envisioned to do. There is no previous or older version of the game to build off. Everything we are getting is new. To do this there are 400 employees in 4 offices working their asses off to develop something which has never existed before.
Star Citizen started with zero, just an idea. Everybody needed to be hired, offices needed to be rented, artists needed to be found. I don't even consider 2013 to count as a year of development. Most of what was created, like the original hangars for example got tossed out the window when more talented artists came on board and made a superior version. 2014 was the year when it really kicked off with several offices and more in-house staff doing the grunt work.
To that end its only been about 3yrs at full steam, so 2019 would be the target year if its comparable to what Rockstar did with GTA V.
Additionally the difference with Star Citizen is the open development model where every single misstep, bug and wrong turn in development is broadcast out into the world for all to see.
We did not see anything about GTA V until it was released, there was no weekly show keeping us informed about the state of the game. There was simply an announcement that the game was being made, then the release.
Bottom line, Star Citizen is a scam, give me your ships.
Isnt this all of us? I plan to surround myself with NPCS to fill my void
I see what you did there.Here is my 5min pitch:
It took Rockstar 5yrs, 1000 people and $272M ($137M for development and $128 for marketing) to release GTA V.
This was from an established studio, with existing staff, artists, writers, codemonkeys and offices.
Star Citizen has no game engine capable of doing what this game is envisioned to do. There is no previous or older version of the game to build off. Everything we are getting is new. To do this there are 400 employees in 4 offices working their asses off to develop something which has never existed before.
Star Citizen started with zero, just an idea. Everybody needed to be hired, offices needed to be rented, artists needed to be found. I don't even consider 2013 to count as a year of development. Most of what was created, like the original hangars for example got tossed out the window when more talented artists came on board and made a superior version. 2014 was the year when it really kicked off with several offices and more in-house staff doing the grunt work.
To that end its only been about 3yrs at full steam, so 2019 would be the target year if its comparable to what Rockstar did with GTA V.
Additionally the difference with Star Citizen is the open development model where every single misstep, bug and wrong turn in development is broadcast out into the world for all to see.
We did not see anything about GTA V until it was released, there was no weekly show keeping us informed about the state of the game. There was simply an announcement that the game was being made, then the release.
Bottom line, Star Citizen is a scam, give me your ships.
You took the words right out of my mouth, the only thing I would add to this is: Even GTA V released late. It missed it's launch date*, and that was from an established studio, so any original backers bitching about not having it by 2013 or whenever can GTFO as far as i'm concerned.Here is my 5min pitch:
It took Rockstar 5yrs, 1000 people and $272M ($137M for development and $128 for marketing) to release GTA V.
This was from an established studio, with existing staff, artists, writers, codemonkeys and offices.
Star Citizen has no game engine capable of doing what this game is envisioned to do. There is no previous or older version of the game to build off. Everything we are getting is new. To do this there are 400 employees in 4 offices working their asses off to develop something which has never existed before.
Star Citizen started with zero, just an idea. Everybody needed to be hired, offices needed to be rented, artists needed to be found. I don't even consider 2013 to count as a year of development. Most of what was created, like the original hangars for example got tossed out the window when more talented artists came on board and made a superior version. 2014 was the year when it really kicked off with several offices and more in-house staff doing the grunt work.
To that end its only been about 3yrs at full steam, so 2019 would be the target year if its comparable to what Rockstar did with GTA V.
Additionally the difference with Star Citizen is the open development model where every single misstep, bug and wrong turn in development is broadcast out into the world for all to see.
We did not see anything about GTA V until it was released, there was no weekly show keeping us informed about the state of the game. There was simply an announcement that the game was being made, then the release.
Bottom line, Star Citizen is a scam, give me your ships.
You forgot to state being late and SUCESSFUL. If they had rushed it out the door by the "Due by Date" it would have ended up being another Gauntlet Seven Sorrows....https://en.wikipedia.org/wiki/Gauntlet:_Seven_SorrowsYou took the words right out of my mouth, the only thing I would add to this is: Even GTA V released late. It missed it's launch date*, and that was from an established studio, so any original backers bitching about not having it by 2013 or whenever can GTFO as far as i'm concerned.
*This is not a criticism of Rockstar, it is to put into context what even a long-lived highly successful studio with 10 offices across the globe is up against.
^ Exactly! and we are even overlooking the fact that, before there was a GTA V, they had a blueprint (and likely some pre-existing game engine tools) in the form of GTA IV...You took the words right out of my mouth, the only thing I would add to this is: Even GTA V released late. It missed it's launch date*, and that was from an established studio, so any original backers bitching about not having it by 2013 or whenever can GTFO as far as i'm concerned.
*This is not a criticism of Rockstar, it is to put into context what even a long-lived highly successful studio with 10 offices across the globe is up against.