Piracy was always what
@Krystal LeChuck and myself had wanted to oversee. We spent quite a bit if time discussing it back when. But since there had been no game containing piracy for us to play, there hasn't been much need for us to do any actual work.
Since those early days of TEST, a lot has changed and this org has grown quite a bit. The game itself is also starting to take shape and this playstyle may soon be a reality.
But since then, both our lives have also changed significantly. Krystal's business idea became a reality and he is incredibly busy, as most self-employed entrepreneurs are. I too have been spending much more time at work. Gone are they days of sitting around for hours a day talking of what Star Citizen could be.
Like Black Sunderer and others have said, you have to put in the work. If you want to see a structure form around piracy, you will need to help build it. The general nature of TEST makes this a challenge.
As staff, our general position to subdivision has always been "wait until there's a game". Even now, there's still barely a game. But at the same time we cannot and will not ignore the work and devotion people put in to what they are passionate about.
Please hit me up on discord if you want to get this going. I'm more than happy to help in any way I can.