Large Orgs are Global, while small or medium size Orgs tend to be Regional (with exceptions).
This means there should always be others to chat and play with.
Orgs are a social environment, as well as, a joint Operating Team in game.
Exploration, Mining and Transportation will be the focus of Star Citizen and the financial backbone (just as in real life).
This means many members will be needed to crew the fleet of ships with many others providing Security & Protection.
Also, these type of operations are best when performed 24/7 - as near as possible. Large Orgs are best suited for this.
This is one of the main reason that all large Orgs have a large percentage of Affiliate members. Working together for a common goal and play style, benefits everyone.
Placing a 'Limit Cap' on the size of an Organization simply would defeat the fundamental purpose of group play.
Star Citizen will not be the usual space
'shoot'em up' that we are all familiar with. For the first time in PC gaming, it promises to be a
Virtual Realty Experience.
What I like BEST about TEST SQUADRON is our basic attitude that each person has the right to play
their game when, how and with whom they wish. I will be participating in Fleet Ops for Exploration and am a member of TEST Rock Raiders. However, I will also be playing Solo or with a few friends to do some Trading and, of course, CityBoppin &BarHoppin.
No matter what your plans or style of game plan, TEST SQUADRON will always be on-line and with you.
Like statistics?
12,000 members - 3 major time zones = 4,000 members/TZ
4,000 member with an average of 10% on-line at any given time = 400 active members 24/7 (this is the 'Cap')
100 systems, as well as, the unknown regions = minimum of 3 to 4 Fleets of TESTies (small & medium fleets) going about their and Orgs business + Those exploring the unknown = ~50 to 60 members for each activity - Real Life 'surprises' leaves on average 30 to 40 TESTies.
Multi-crew ships for Exploring, Mining, Reclaiming, Transporting and security require 3-15 crew members each - 3 to 10 ships per Fleet (depending on the mission) and even a simple 'Ole Cosmic can see the benefits.
Darn, this is longest post I have ever made. Do I win anything?
Worst part is that because it contains more than 10 words, nobody will bother to read it. Perhaps that is the Good part.
FOR THOSE EXPECTING A CENTERFOLD PICTURE - instead of words.
Cheers.