Honestly, the animation/graphics aren't really that bad. All the videos/gifs you've seen are the same 3-4 scenes, and they're only a few seconds long (Addison not included). If you wanted to, you can make a small montage of all the horrible animations/glitches from any other game.
Addison really is a shitty character too (personality wise), so I guess the artist didn't want to work much on her neither.
It's a really well done game. The details are amazing and there's so much you can do. The combat is super fun. 5 hours in, and I barely scratched the surface. Haven't even gotten my Tempest yet.
If you really are turned off because "horrible animations" "awful cheezy lines" then that's your loss. I'll enjoy the game for what it's really good at and what's it's always done the best: world and character building.
One thing that I really agree with the RPS preview (other than the obvious animation & character creator issue) is that the UI is definitely confusing. It'll take some time to get used to the menu structure, but when I get used to it eventually, it'll become a non-issue.
OH and about character creator, yeah the options are pretty limited, much more so than BioWare's previous games. You have to start from one of the presets, you can't change the eye/nose/mouth shape if it wasn't on the preset, and you can't adjust the ears or neck at all. However, I can see why they made that decision, as Alec's look depends on which Preset you pick, rather than how your character looks in the end. You can choose a very dark skin character, while Alec can be White, or vice-versa. That doesn't mean you can't make a good looking Ryder. There are some great ones out there (
https://www.reddit.com/r/ShareYourRyders/top/) and they added the import/export option so you can download from what other people made. (soon... it's not available yet:
https://masseffectarchives.com/)
I made an Asian Ryder family, and I think it turned out decent:
View: https://imgur.com/a/Hv6Tc