We will see what we can do. We are however quite surprised that we have more than 1500 backers already :-)I do suggest creating at least an in-game cutscene that presents what you're trying to go for. That's what CR did with his proof of concept video for Squadron 42. It doesn't matter if you do "live recorded gameplay" this early in the project. If you show that you have a working version of the game engine, it'll show that you have the expertise to make it happen.
That's the main problem here. There are too many people skeptical about the team's ability to deliver. Credentials is one thing, showing that you actually have in-engine work done, is a whole 'nother can of beans.
Deal :-)I'm interested enough to at least put my quarter on machine. I'll be paying close attention to this when I'm not theorycrafting about Star Citizen.
/Bozar
CM @Impeller Studios