In other words, Fleet Groups/Squads are probably going to be more like this:Im going to have to object to the term "official group" here.
Lets say 10,000 members in TEST by the time the game starts, we end up with 1800 different exploration groups.
That is going to be one giant shit show.
If you and 5 friends jump into a Carrack, you do not automatically become an official group. You are just in an exploration ship with some friends, that is all. You can jump into comms, let everybody know you are going exploring, grab some extra members and do it. You do not become an official group with your own fancy logo and name.
Guy wants to create a fleet group for exploration. He drafts up the overall mission statement, and provides a general idea of its focused activities, and submits it to upper leadership (divisional or Montoya-level) for approval. If approved, it becomes an official fleet group/squad.
That fleet group then gets official support from the division it's assigned to - this can come in the form of funding, hangar assignments, among other things. (And as an important note: Fleet Groups can decline any high priority orders, in keeping with TEST's all-volunteer nature.)
That aside, this exploration council will be an excellent test case for seeing how we "crosstalk" and interact with each other. My Infinity isn't officially established yet, but I do plan on starting up a forum thread asking for more current interested members to sign up, and to participate in helping develop the Council model; the original Infinity Squad thread was meant to be a brainstorm, and now I have a better idea of what direction I want to take it in regarding the exploration profession, among other professions.