Dear TEST-fellows,
for the last couple of weeks I did a lot of testing (yeah, really now - no joke!) AND spent some money which perhaps would not have been necessary IF I'd known better ;)
Therefore I thought it would be a good idea to share information and save money, REC or (a)UEC.
What are your thoughts and experiences? Please share.
AND I am interested about your experiences of "pimping" your different spacecraft with other weapons and ammo. :slight_smile:
Lets share!
Cheers
Sam
-----------------------------
Helpful links:
http://starcitizendb.com/ (by Renegade Squadron)
Ship Specs Chart: http://starcitizendatapad.com/ships/specs ( <- very good, very cleary arranged page)
Link to SC components spread sheet: https://docs.google.com/spreadsheets/d/13LzkKzDOKIdrhwL5E2n2Co6THa74A2izxn8lykDuPAk/edit#gid=472250922
Link to the weapons stats: https://docs.google.com/spreadsheets/d/1hpZDxqXlXp2gbLXMkiMGbOCzMwoxj7mGu72w3MofmxQ/edit#gid=781668465
Baior's Useful Spreadsheets and Documents: https://drive.google.com/folderview?id=0BxljaNNgCjpcTHBoVVhSdGhWUjg&usp=sharing
Ship Speed Table: https://docs.google.com/spreadsheets/d/1hjjIC_Ad5exOepLqVh1hWda5f5yhxcWfm2ZOZOUGjKQ/edit#gid=2017483879
Star Citizen Package Comparison Chart: https://docs.google.com/spreadsheets/d/1ojxR84DJlX9i7Zu0ZrYkWPhKQUYIcK5bx5Ia8fQgimY/edit#gid=756171021
for the last couple of weeks I did a lot of testing (yeah, really now - no joke!) AND spent some money which perhaps would not have been necessary IF I'd known better ;)
Therefore I thought it would be a good idea to share information and save money, REC or (a)UEC.
So, what did I do?
First, using REC, I flew a couple of different ships for learning their combat abilities:
- the Aurora (owned)
- the Avenger (owned)
- the Gladius (CCU'd)
- the standard Hornet (REC'd)
- the Hornet Ghost (REC'd)
- the Vanguard Warden (REC'd)
The Avenger
My core spaceship in the matter of dogfighting up to now always was the Avenger. Why? Because, with exception of the Aurora, every single of those combat ships is dependant on a base or capital ship, where they must return. But: flying the Avenger in a live match within space combat, I quickly had to learn that she is way outplayed of all other ships.
Therefore, I tried the other ships to learn their strengths and weaknesses:
The Aurora - can be the most underestimated ship in space with her S2 fixed points and agile and fast behaviour. But her shields are tiny and trying to fight in her results almost in a quick virtual death
The Gladius - very agile fighter with almost no blackout-potential, but compared to the other fighters low-provided with nearly everything, weapons (S1/S2) and propulsion.
The Hornet/Hornet Ghost - most interesting dog fighter in my opinion: agile, fast, 2 x S4(!) Gimbal points, size 4 shields makes this like a flying tank which is therewith almost as dynamic as the Sabre (but with a lower top speed); but currently, her coolers are way too small, with a cooling capacity which is almost 50% lower than of the Avenger.
Vanguard Warden - a big fat, slow and sluggish tank. Yes, she has firepower but without a gunner in the turret almost helpless against two or three opponents. Plus the fixed gun points are max sized S2 which can't be compensated by the gatling gun.
As I said - thats my opinion! There are others who love the Warden and name her the best fighter in the field.
What is it now about the Avenger? First of all: she is fast! And: she - and every time that gives me a laugh - is sluggish. Yeah, really - if you aren't flying with an healthy amount of foresight, the next asteroid is yours!
Her shields are tiny and definitly need an upgrade (which is currently not available). The cooling device could be upgraded if there wasn't a bug in the holotable. Hopefully CIG fixes that by implementing this new mobiGlas device. The Guns: 2 x S2 fixed points and the Tigerstreik, a beserk of a weapon which is mounted on a dynamic gimbal point.
I tested a lot around with different combinations of weapons. And: yes, you definitely CAN replace the Tigerstreik. You just have to replace the S2 Gimbal with an S3 Gimbal - which you have to buy. On that you can for instance install an Ominsky VI energy canon. BUT: always keep in mind that - currently - the Tigerstreik is one of the deadliest weapons in space.
During my tests I had to learn that the Avenger doesn't seem to be the right ship for high speed energy cannons. I haven't had any significant combat success, neither with the CF117 Badger Repeater nor with the standard "Suckerpunch" which is imho the worst cannon of all: lots of pew-pew by minor damage results (is only reducing shield energy afaik).
Fast enough I fell in love with the Ominsky VI which is a pure death bringer related to its size (S2! ...but needs an S3 Gimbal, as written before). And she does both, structural and shield damage. BUT: it is also an energy vampire. Means: you are forced to target first and then give short controlled bursts.
BUT No.#2: flying the Avenger, I am always stressed out by this ammo limit of the Tigerstreik (which here is 800 btw., which is a huge amount!). I therefore decided to equip the Avenger with three Ominsky VI. Bad decision, because the gimbal has a different target horizon than the fixed guns. Therefore I came back to the Tigerstreik and two Ominsky VI. I flew a pretty long time with this configuration, ignoring the continuous lack of energy.
Regarding the rockets: you can replace the standard platform by a quad platform! I then mounted 2 x 2 Tempest II, which are together with the Ignite Strike rockets a quite nice combination.
Now, regarding the guns, today I made some calculations - and found out, that the Ominsky III is almost as good as the bigger brother but sucks way less energy. Again, I replaced the Tigerstreik and mounted an Ominsky VI BUT on the two fixed points I mounted 2 x Ominsky III. What can I say? The Ominsky VI is almost as deadly as the Tigerstreik BUT without making that stress regarding the ammo, and the 2 x Ominsky III are almost as fast as the Repeater but doing way more damage. It *seems* to be a perfect solution currently for the Avenger.
First, using REC, I flew a couple of different ships for learning their combat abilities:
- the Aurora (owned)
- the Avenger (owned)
- the Gladius (CCU'd)
- the standard Hornet (REC'd)
- the Hornet Ghost (REC'd)
- the Vanguard Warden (REC'd)
The Avenger
My core spaceship in the matter of dogfighting up to now always was the Avenger. Why? Because, with exception of the Aurora, every single of those combat ships is dependant on a base or capital ship, where they must return. But: flying the Avenger in a live match within space combat, I quickly had to learn that she is way outplayed of all other ships.
Therefore, I tried the other ships to learn their strengths and weaknesses:
The Aurora - can be the most underestimated ship in space with her S2 fixed points and agile and fast behaviour. But her shields are tiny and trying to fight in her results almost in a quick virtual death
The Gladius - very agile fighter with almost no blackout-potential, but compared to the other fighters low-provided with nearly everything, weapons (S1/S2) and propulsion.
The Hornet/Hornet Ghost - most interesting dog fighter in my opinion: agile, fast, 2 x S4(!) Gimbal points, size 4 shields makes this like a flying tank which is therewith almost as dynamic as the Sabre (but with a lower top speed); but currently, her coolers are way too small, with a cooling capacity which is almost 50% lower than of the Avenger.
Vanguard Warden - a big fat, slow and sluggish tank. Yes, she has firepower but without a gunner in the turret almost helpless against two or three opponents. Plus the fixed gun points are max sized S2 which can't be compensated by the gatling gun.
As I said - thats my opinion! There are others who love the Warden and name her the best fighter in the field.
What is it now about the Avenger? First of all: she is fast! And: she - and every time that gives me a laugh - is sluggish. Yeah, really - if you aren't flying with an healthy amount of foresight, the next asteroid is yours!
Her shields are tiny and definitly need an upgrade (which is currently not available). The cooling device could be upgraded if there wasn't a bug in the holotable. Hopefully CIG fixes that by implementing this new mobiGlas device. The Guns: 2 x S2 fixed points and the Tigerstreik, a beserk of a weapon which is mounted on a dynamic gimbal point.
I tested a lot around with different combinations of weapons. And: yes, you definitely CAN replace the Tigerstreik. You just have to replace the S2 Gimbal with an S3 Gimbal - which you have to buy. On that you can for instance install an Ominsky VI energy canon. BUT: always keep in mind that - currently - the Tigerstreik is one of the deadliest weapons in space.
During my tests I had to learn that the Avenger doesn't seem to be the right ship for high speed energy cannons. I haven't had any significant combat success, neither with the CF117 Badger Repeater nor with the standard "Suckerpunch" which is imho the worst cannon of all: lots of pew-pew by minor damage results (is only reducing shield energy afaik).
Fast enough I fell in love with the Ominsky VI which is a pure death bringer related to its size (S2! ...but needs an S3 Gimbal, as written before). And she does both, structural and shield damage. BUT: it is also an energy vampire. Means: you are forced to target first and then give short controlled bursts.
BUT No.#2: flying the Avenger, I am always stressed out by this ammo limit of the Tigerstreik (which here is 800 btw., which is a huge amount!). I therefore decided to equip the Avenger with three Ominsky VI. Bad decision, because the gimbal has a different target horizon than the fixed guns. Therefore I came back to the Tigerstreik and two Ominsky VI. I flew a pretty long time with this configuration, ignoring the continuous lack of energy.
Regarding the rockets: you can replace the standard platform by a quad platform! I then mounted 2 x 2 Tempest II, which are together with the Ignite Strike rockets a quite nice combination.
Now, regarding the guns, today I made some calculations - and found out, that the Ominsky III is almost as good as the bigger brother but sucks way less energy. Again, I replaced the Tigerstreik and mounted an Ominsky VI BUT on the two fixed points I mounted 2 x Ominsky III. What can I say? The Ominsky VI is almost as deadly as the Tigerstreik BUT without making that stress regarding the ammo, and the 2 x Ominsky III are almost as fast as the Repeater but doing way more damage. It *seems* to be a perfect solution currently for the Avenger.
What are your thoughts and experiences? Please share.
AND I am interested about your experiences of "pimping" your different spacecraft with other weapons and ammo. :slight_smile:
Lets share!
Cheers
Sam
-----------------------------
Helpful links:
http://starcitizendb.com/ (by Renegade Squadron)
Ship Specs Chart: http://starcitizendatapad.com/ships/specs ( <- very good, very cleary arranged page)
Link to SC components spread sheet: https://docs.google.com/spreadsheets/d/13LzkKzDOKIdrhwL5E2n2Co6THa74A2izxn8lykDuPAk/edit#gid=472250922
Link to the weapons stats: https://docs.google.com/spreadsheets/d/1hpZDxqXlXp2gbLXMkiMGbOCzMwoxj7mGu72w3MofmxQ/edit#gid=781668465
Baior's Useful Spreadsheets and Documents: https://drive.google.com/folderview?id=0BxljaNNgCjpcTHBoVVhSdGhWUjg&usp=sharing
Ship Speed Table: https://docs.google.com/spreadsheets/d/1hjjIC_Ad5exOepLqVh1hWda5f5yhxcWfm2ZOZOUGjKQ/edit#gid=2017483879
Star Citizen Package Comparison Chart: https://docs.google.com/spreadsheets/d/1ojxR84DJlX9i7Zu0ZrYkWPhKQUYIcK5bx5Ia8fQgimY/edit#gid=756171021
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