Victim blaming, no im not victim blaming. I'm trying to start pvp wars and people are refusing to participate and instead they call you griefers. To start a war, people have to die. So if you decide to start a war on a port, you are going to have to die for that to happen. No one in this thread mentioned cyber bullying or harassment. Griefing is completely different than cyber bullying or harassment
edit: I would appreciate it if you had a discussion without bringing in things that have nothing to do with the topic of griefing, piracy and so forth and making assumptions. If you are talking about harassment and cyberbullying you need to make that explicit. this topic is about piracy, not harassment and cyberbullying.
edit: Also the two things I point out I may consider close to griefing, those others dont even come close. It simply sounds like you hate pvp and this isn't the game for you.
I have no issue with PVP. I have issue with Harassment and Cyberbullying. Greifing is all about harassment, thats what it is. No point in sugar coating it, really no point in giving it a cutesy name like "Greifing". Just call it what it is. As I asked in my earlier post: "Define greifing."
I made my point about victim blaming so will not continue to force it, I'm sure you know where I would end up with that so will leave it there.
No one in this thread mentioned cyber bullying or harassment. Griefing is completely different than cyber bullying or harassment
Yes they did. I did. So I ask again, please define griefing so I can see where you are coming from. I have provided my definition of the term and it indeed includes things like harassment and bullying, I am happy to be corrected if my definition is incorrect and would like to discuss exactly what "greifing" is if you would be willing to help me.
I'm trying to start pvp wars and people are refusing to participate
I am so tempted to recycle your words "It simply sounds like you hate pvp and this isn't the game for you." back at you with some subtle amendments but I don't think there is any call for that
I think you will get your warzone - with 100 systems, I don't think there is going to be any issue in having at least
one which is your Player on Player vision where everyone who wants that kind of play will be able to get it in spades the whole system over. Ever play freelancer? There was one system where two pirate factions were at war with one another, there were front lines and a no-mans-land. That place was a hot mess. Copy and paste it into the 'Verse, join your faction and get stuck in. No rules, anything goes, including Ganking, Pad camping, Spawn haunting, Hacks, nothing is off the cards.
One thing about wars though: they end. I don't think SC is going to make it's primary focus something that isn't going to last - even the hundred years war had a last day.
The reason why wars end is because the reason for the war is done. Land, Resources, Vengence, Domination. At some point the land is taken, the resources won, the vengence attained and the domination achieved. Players refuse to participate in your war? Well whats your reason for them participating?