What approach and/or thought process did you guys use to build your fleet? CCU or purchasing ships directly?
I built most of my fleet via CCUs with LTI tokens (dragonflies) instead of purchasing ships straight away. In my mind, this seemed like the much more flexible approach as I can always melt and change whatever I need to and don't have to worry about sacrificing LTI. I obviously missed out on perks like ship name reservations, posters, skins, extras, etc., but this still seemed like the more sane way to go given the unpredictable nature of active game development. Also, with CIG recently releasing a slew of "multi-role" ships (see Vulcan, Star Runner, and Corsair), it appears the snake is starting to eat it's own tail and flexibility is now more important than ever.
What say you? CCU, direct buy, or something else?
I built most of my fleet via CCUs with LTI tokens (dragonflies) instead of purchasing ships straight away. In my mind, this seemed like the much more flexible approach as I can always melt and change whatever I need to and don't have to worry about sacrificing LTI. I obviously missed out on perks like ship name reservations, posters, skins, extras, etc., but this still seemed like the more sane way to go given the unpredictable nature of active game development. Also, with CIG recently releasing a slew of "multi-role" ships (see Vulcan, Star Runner, and Corsair), it appears the snake is starting to eat it's own tail and flexibility is now more important than ever.
What say you? CCU, direct buy, or something else?
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