Here's the new 3.9 personal combat loadout calculator:
and the descriptions of the choices of weapon:
Just to remind, at 35 kg your speed goes from .90 to .85, and at 40 kg from .85 to .80. Worse than this speed reduction is the rate you burn your stamina or endurance, which when it depletes will make you crawl and your arms shake almost as badly as if you'd been shot in the arm. This is why I remind folks often to ignore the advise that you carry multiple weapons, and do like real soldiers do--just carry one, except unless you want to add a knife. (This also means you can pick up a couple weapons at the end of each mission, which amounts to a fair bit of cash.) Also note that any armor on your legs slows and tires you, so you'll want to keep that light as possible. Moving fast is the key to avoiding being shot by NPCs on missions, as all the best vids attest. NPCs can't hit fast moving targets.
Size 1 weapons are sidearms. Size 2 are sub-machine guns, the commonest choice but normally limited to 30 meters so not good outdoors. Size 3 are rifles, which have smaller mags and slower rate of fire, but a range to 50 meters and far less recoil than SMGs and LMGs. Size 4 are LMGs which canot be silenced but do the most damage--probably best saved for Vanduul. Size 5 are special use weapons. Silencing a weapon will stop NPC aggro on your position but at a cost of 8% damage.
Star Citizen FPS data 3.9.0
docs.google.com
and the descriptions of the choices of weapon:
Category:Personal Weapons
starcitizen.tools
Just to remind, at 35 kg your speed goes from .90 to .85, and at 40 kg from .85 to .80. Worse than this speed reduction is the rate you burn your stamina or endurance, which when it depletes will make you crawl and your arms shake almost as badly as if you'd been shot in the arm. This is why I remind folks often to ignore the advise that you carry multiple weapons, and do like real soldiers do--just carry one, except unless you want to add a knife. (This also means you can pick up a couple weapons at the end of each mission, which amounts to a fair bit of cash.) Also note that any armor on your legs slows and tires you, so you'll want to keep that light as possible. Moving fast is the key to avoiding being shot by NPCs on missions, as all the best vids attest. NPCs can't hit fast moving targets.
Size 1 weapons are sidearms. Size 2 are sub-machine guns, the commonest choice but normally limited to 30 meters so not good outdoors. Size 3 are rifles, which have smaller mags and slower rate of fire, but a range to 50 meters and far less recoil than SMGs and LMGs. Size 4 are LMGs which canot be silenced but do the most damage--probably best saved for Vanduul. Size 5 are special use weapons. Silencing a weapon will stop NPC aggro on your position but at a cost of 8% damage.