TEST Combat Challenges - 3.15

marcsand2

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MT Protection Services and Northrop left.

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I started Northrop, now at 12.5% lvl 5, but that will take a long while to complete. Approximately 120 x 3 = 360 VHRT targets left.
 

marcsand2

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I started Microtech, 35 VHRT done and halfway lvl 4, but the atmo of Microtech is very delaying.

I even switched to the Arrow to have some responsive flying at Microtech atmo.

Sniping main target only is possible if you can do it quick enough. It only works for Wardens atm. Hurricane, Valkyrie turrets and light fighters will rip you apart. The only solution is to pull the escorts up to 10.000 meters, then finish them off. The main target most of the time will stay hugging the deck.
 
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marcsand2

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I know most of this comes down to skill (which I have little of), but I'm still curious, what is the Gladius loadout that you prefer?
Most comes down to experience. When I started, a Hurricane took me 2 minutes. Now in space, a Hurricane takes me 4 - 5 full salvos, if he is willing to play with me. You get him to play with you if you get close enough.
I prefer the NDB-30's. They are good against lighter targets, but when you get close enough, also against heavier targets. Especially since turrets of heavier targets have a problem hitting you from close distance.. except the Hurricanes turret.

On the MT bounties, I switched to the Arrow. That gives me 2 NDB-30's and 2 NDB-28's.

Gladius with 3x NDB-30 gives you 31 shots when full power to weapons.
Arrow with 2x NDB-30 and 2x NDB-28 NDB-26 gives you 27 shots on the 30's and 39 shots on the 28's 26's. A slightly shorter salvo but punching harder.

The NDB's have the same DPS as any other laser repeater. It seems like they shoot faster, so punching more DPS in a shorter time, but that isn't correct. However, the NDB's have slightly more distortion damage then other laser repeaters.
 
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