I am now in love with this concept - like the Mighty Morphin' Power Rangers combining to make the Megazord. But more sticky.There would be Cry-Smart levels of space salt.
I am now in love with this concept - like the Mighty Morphin' Power Rangers combining to make the Megazord. But more sticky.There would be Cry-Smart levels of space salt.
Personally, the thing that I love most about games like World of Warcraft is that there are mission givers all over the place that have quests for you that cause you to effectively explore as much of the area as possible. So while I like the idea of missions being clustered by the mission givers, I'm hoping that there will be a massive times amount of mission givers that will give us players reasons to go to the various places, other than just to see what might be there anyways.
I only knew about 1 of the landing pads...That's a useful map.How many have been to the LZ pads at Levski or even knew they existed or have most just utilized the 4 hangers and tried one of the three missions.
In my mind, they're not mutually exclusive, so it doesn't make any real difference to me. Is the difference for you that you don't care what you get in return because giving money to support development is enough? If you got nothing in return, would that matter to you? I'm just curious why it makes a huge difference to you.Firt and really important I m not buying, i m pledging (make a huge difference)
the difference is that they're mentally prepared for the possibility that CIG might not make it to launchIn my mind, they're not mutually exclusive, so it doesn't make any real difference to me. Is the difference for you that you don't care what you get in return because giving money to support development is enough? If you got nothing in return, would that matter to you? I'm just curious why it makes a huge difference to you.
I been to them all and then some that was not ha ha... That is what I do most explore and investigate, I don't run through a room without checking every corner in it first. ;)I think the biggest driving force will be to see what is there, grouping up with friends and/or a change of scenery. You could spend a lifetime on a single planet like Hurston and still not see everything there is to see. In fact, I would wager there will be lots of players who never make it out of the Stanton system and have an enjoyable time in the Star Citizen world experiencing a large part of what the game has to offer. Then you add on the idea of the scale that most open world and WoW maps would easily fit within the crater of Levski. Of course, the valid argument that the amount of content and artistic assets fill out the highly dense maps. And the reliance on procedurally generated content like what was done in No Man's Sky tends to lead to stale repetitive environments and missions quickly even if it ends up with millions of worlds. (for all its faults there are still times when No Man's sky procedural planets do have some neat scenery).
How many have been to the LZ pads at Levski or even knew they existed or have most just utilized the 4 hangers and tried one of the three missions.
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@DirectorGunner , in my opinion, LTI is the original "bling" / status symbol within Star Citizen.I like LTI.. that's all I have to say.
I thought that was because you're just that level of EPIC @GrumpyCatI only buy capitals. I argue that the rest of the ships will probably be reasonably to moderately difficult to obtain in the verse, and that capitals are the only true "investment" that are likely to hold any value in game.
I hear ya. Even the current stuff in SC has some amazing details. Even stopping and looking at the windows especially those looking over the spaceport offer some really inspiring vistas.I been to them all and then some that was not ha ha... That is what I do most explore and investigate, I don't run through a room without checking every corner in it first. ;)
Actually I walk at the most i jog a bit faster but only sprint when out side sometime, or in rare cases when what's between me and destination is known.
Part from that I always walk, as one say.. I don't want to miss a thing.
CHEERS!