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DirectorGunner

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DirectorGunner
I'm making an Xbox One controller wall mount...
And.. instead of using a mesh of an Xbox One controller to subscract from the solid model (gives the polygons you see below) I'd like to actually model the depression I need in my mount to snuggly mount the controller.

How can I do a crazy ass dynamic sweep to get that approximate cutout on both sides?
I know how to do sweeps well, but this is just lots of crazy angles...



@RiceMaiden you're a modeling guru... any ideas?
 
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