I'm making an Xbox One controller wall mount...
And.. instead of using a mesh of an Xbox One controller to subscract from the solid model (gives the polygons you see below) I'd like to actually model the depression I need in my mount to snuggly mount the controller.
How can I do a crazy ass dynamic sweep to get that approximate cutout on both sides?
I know how to do sweeps well, but this is just lots of crazy angles...
@RiceMaiden you're a modeling guru... any ideas?
And.. instead of using a mesh of an Xbox One controller to subscract from the solid model (gives the polygons you see below) I'd like to actually model the depression I need in my mount to snuggly mount the controller.
How can I do a crazy ass dynamic sweep to get that approximate cutout on both sides?
I know how to do sweeps well, but this is just lots of crazy angles...
@RiceMaiden you're a modeling guru... any ideas?