All,
I posted the below in the general SC forum on spectrum, but I also wanted to get the opinions of my fellow org members.
With the change in scope to SC, how will this impact exploration, which was one of the biggest interests people had in the game.
The reason I ask is that many of them have given up other features in favor of those "exploration" specific enhancements. Like the Aquila gave up the upper turret for a science/scanning station, or the DUR gives up a significant amount of cargo area?
The carrack was designed to find new jump points. Where as before they would be used to find new systems, will these now be used only to find "backdoor" routes between the 5 systems? Does the Carrack become a smuggling ship?
What about the Aquila, DUR, Odyssey? None of those were "designed" to find jump points, but were instead designed/intended to allow players to explore new worlds or find new things.
I don't want explorer ships to just be the "find the rock" or "find the lost ship" type of ship, but I suppose that's one thing they might be able to do. Maybe they will fly over uncharted territory to find resources?
So, to the people who design and develop the game, and to the people who play the game, what is the intended purpose of "exploration" ships under the new 1.0 future?
Give us an idea of how you intend the 315, DUR, Zeus ES, Aquila, 600i explorer, Carrack, Odyssey, etc. to be used under 1.0 as exploration ships, instead of just more expensive and less capable versions of other variants.
Thanks.
I posted the below in the general SC forum on spectrum, but I also wanted to get the opinions of my fellow org members.
With the change in scope to SC, how will this impact exploration, which was one of the biggest interests people had in the game.
The reason I ask is that many of them have given up other features in favor of those "exploration" specific enhancements. Like the Aquila gave up the upper turret for a science/scanning station, or the DUR gives up a significant amount of cargo area?
The carrack was designed to find new jump points. Where as before they would be used to find new systems, will these now be used only to find "backdoor" routes between the 5 systems? Does the Carrack become a smuggling ship?
What about the Aquila, DUR, Odyssey? None of those were "designed" to find jump points, but were instead designed/intended to allow players to explore new worlds or find new things.
I don't want explorer ships to just be the "find the rock" or "find the lost ship" type of ship, but I suppose that's one thing they might be able to do. Maybe they will fly over uncharted territory to find resources?
So, to the people who design and develop the game, and to the people who play the game, what is the intended purpose of "exploration" ships under the new 1.0 future?
Give us an idea of how you intend the 315, DUR, Zeus ES, Aquila, 600i explorer, Carrack, Odyssey, etc. to be used under 1.0 as exploration ships, instead of just more expensive and less capable versions of other variants.
Thanks.