Ok my feelings about the presentation...
- Spectrum: I didn't expect this but got me pretty excited because of the ingame VOIP with spatial sound! Will it be useful for large Org's like us with the possibility to get hacked? I don't know, time will tell and we always will be having Discord :)
- The V2 planetary stuff was really really beautiful, I was amazed especially by the weather effects.
Don't know if you guys noticed but at one point the Dragonfly was sliding sideways because of the wind! (Timeframe 1:47:00) that was the point I jumped out of my chair! :)
- The DEV building tool. In my opinion the best part of the presentation. We now have a really good insight on how they can create and fine tune the objects and planets. Gave me a great feeling of confidence to see how quick they can do this!
- No SQ42 demo... Something went horrible wrong at the very last moment. Or at least that was my impression.(He mentioned it but not clear if it's in this presentation Timeframe 2:09:49). why would he mention it at that point??? Really weird.
- No Space Marine and no mention about 2.6. Biggest letdown for me. I had hoped for an announcement of 2.6 at least.
Looking back I think we were spoiled by the GamesCom presentation.
That presentation gave me a real yaw dropping moment with the planetary landing and such. V2 is beautiful but the overall hype impact was way less then with the one of GamesCom.
Overall the presentation was a bit sloppy in my eyes. The interviews before the start, it gave me the feeling they were stalling. The birthday cake event at the end was pretty rushed.
Am I still hyped and happy about SC? YES for sure! :)
Luckily for me I'm a very patient person. It's done when it's done and when it finally gets released we don't have the need for any other game anymore!
Now gief 2.6!