Yes. CIG is on record that boarding will be very difficult and only possible through team work. They have also said you can't board a ship with working thrusters, and the way to stop them is pulse them or spike them. Trouble is if the time down for most ships is on the order of ten seconds, you would not even have time to put a boarding ship in place and open he hatches, let alone blow them and fight your way through the ship. I think CIG must have something else in mind and the 10 seconds down is a placeholder. To take something like a StarG you would need the thrusters to be down for ten minutes, rather than ten seconds; unless they have a different dynamic in mind.