What lies in store for 2017? Here is a breakdown of what to expect from CIG.
There is no solid date on any of these releases at the time of this post being made, but I feel we can expect things to move quicker this year in terms of content because the groundwork has been set.
3.0 – The Stanton System
BASIC PROFESSION FUNCTIONS
Travel around the various planets and stations within the Stanton System. Although technically a UEE system, all of these planets were sold to MegaCorps to help fund the government.
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3.1 – Mining & Refining
BASIC PROFESSION FUNCTIONS
NEW SHIPS
3.2 – Repair & Salvage
BASIC PROFESSION FUNCTIONS
NEW SHIPS
3.3 – Farming & Rescue
BASIC PROFESSION FUNCTIONS
NEW SHIPS
4.0 Jump Points
BASIC PROFESSION FUNCTIONS
NEW SHIPS
There is no solid date on any of these releases at the time of this post being made, but I feel we can expect things to move quicker this year in terms of content because the groundwork has been set.
3.0 – The Stanton System
BASIC PROFESSION FUNCTIONS
- Trading – Be able to buy/sell commodities via kiosks and NPCs among the various landing zones.
- Cargo Transport – Pick up hauling jobs between landing zones. Automatic cargo load/unload, manual cargo transport.
- Piracy and Smuggling – Establish secure/non-secure areas. AI Security response to attacks. Add the ability to retrieve floating cargo from destroyed ships. Create buy/sell system for illicit cargo.
- Mercenary – Create Service Beacon System (for Combat Assist Contracts). Create AI distress scenarios.
- Bounty Hunter – Accept missions to terminate wanted players and NPCs.
- RSI Ursa Rover – This rugged all-terrain vehicle is perfect for exploring vast planets.
- Drake Dragonfly – This fast open-cockpit ship has been seen flying both in atmosphere and in space.
- Drake Caterpillar – This large, modular cargo ship has a mixed reputation, to some it’s a spacious affordable hauler, to others, it’s up to no good.
- RSI Constellation Aquila – The exploration variant of the classic RSI Constellation.
Travel around the various planets and stations within the Stanton System. Although technically a UEE system, all of these planets were sold to MegaCorps to help fund the government.
- Debut of Planetary Tech
- Expanding the Stanton System
- ArcCorp
- Hurston
- Microtech
- Crusader
- Delamar
- New Space Stations, moons and Asteroid belts
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3.1 – Mining & Refining
BASIC PROFESSION FUNCTIONS
- Mining – Retrieve solid and gaseous commodities from planet surfaces, manual cargo transport, refining materials.
- Refining and Processing – Process raw ore into purified commodities. Most shops will only deal in one or the other form. Initial implementation might be to have dedicated shops handle the refining.
- Quantum Interdiction – Be able to interdict Player ships from Quantum travel.
- Refueling – Add Refuel Contracts to Service Beacon. AI tankers and fuel requests (as well as player fuel requests)
- Escort – Protect one or more ships from harm. Add Escort contracts to Service Beacon. Implement Quantum Linking (multiple ships jumping together)
NEW SHIPS
- Drake Cutlass Red & Blue – Variants of the popular Drake fighter.
- MISC Hull C – This medium sized cargo ship is one of the most common hauling ships in the Empire.
- MISC Prospector – A small mining vessel for solo operators.
- Origin 85x – The luxury away-vessel first seen in the 890 Jump brochure.
3.2 – Repair & Salvage
BASIC PROFESSION FUNCTIONS
- Salvage – Strip commodities from ship hulls via handheld tools, retrieve crates and other valuables from derelicts and debris.
- Repair – Repair damaged ship via tools (later implementation will incorporate the Crucible), repair damaged satellites or stations.
- Mercenary – Covert Operations – Patrol areas of space, protect stationary entities, advanced mission scenarios: infiltration/covert (retrieve data/object from enemy, sabotage, etc.), hostage rescue missions)
NEW SHIPS
- RSI Constellation Taurus – The entry-model of RSI’s iconic Constellation line.
- RSI Constellation Phoenix – The luxury model of RSI’s iconic Constellation line.
- Anvil Terrapin – The tough and rugged Scanning and Exploration ship.
- AEGIS Vanguard Harbinger – The variant of the Vanguard has been converted into a bomber.
- AEGIS Vanguard Sentinel – An E-War variant of the Vanguard line.
- AEGIS Reclaimer – Aegis’ industrial salvage ship.
3.3 – Farming & Rescue
BASIC PROFESSION FUNCTIONS
- Farming – Plant and grow crops, harvest when appropriate, and sell the final product.
- Rescue – Rescue NPCs from a variety of dangers (powerless stations, damaged ships in decaying orbits, evacuate personnel, etc.)
NEW SHIPS
- Anvil Carrack – Anvil’s long-range exploration ship.
- 890 Jump – Luxury cruise liner from Origin.
- Banu Merchantman – The first Banu spaceship to be introduced in game, the Merchantman is a massive cargo ship.
- MISC Reliant Variants – All variants of MISC’s rotating vertical ship.
4.0 Jump Points
BASIC PROFESSION FUNCTIONS
- Travel to multiple Star Systems – The universe expands beyond the Stanton System.
- Exploration and Discovery – Find unknown asteroids, derelicts, fuel sources, bases, commodity locations, scanning of space and surfaces in order to utilize, share or sell the information.
- Science and Research – Retrieve samples from space and planetside locations for analysis, atmospheric manipulation, scan/analyze various phenomena.
NEW SHIPS
- RSI Orion
- Anvil Crucible