in The Pit

marcsand2

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Shadow Reaper

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I just shoot cockpits and engines with ballistics, lol. I don't really care if their side shields are low.

Up against larger ships I shoot turrets, cockpits, and engines. Whatever the enemy hands me first, then I try to disable my choice or replan if needed.
Against small targets like Vanduul fighters I expect you are just shooting at whatever you can hit. That's to be expected.

I think what you aim at on a larger target will change depending upon your intentions. If I were planning to take a Polaris intact through boarding, what I would target would be different if attacking through speed as it would when attacking through stealth.

If you were just chasing down a Polaris with a squadron of Vanguard, I think you would have to drop a shield quickly (means pack the S5 laser on the chin) and slip some Arresters through. That should kill every system on the ship except the manned turrets which would probably still work, and which then means you have to aim at some of those turrets to clear a path to board. The worst part of attacking a Polaris this way will be coping with their S3 missile capabilities. If you can shoot down incoming missiles with the Vanguard dorsal turret, makes life easier.

Once the shields and computer are down, the manned turrets are the real problem. You want to destroy as few of these as necessary, for you are damaging your future plunder, and there is no point in wasting valuable time hitting anything you don't need to. Probably need to remove 3 turrets to clear any approach to a Polaris. Forget the remote turrets--they won't work with the computers down.

Against a Polaris with a stealth attack, I am not even certain you need to worry about the shields. If you spike the target when you are within seconds of boarding, you should at the same time eliminate any manned turrets facing your boarding position of your craft (Prowler), which could be as few as a single turret. The guns on the Prowler will be sufficient for this. Depending upon just how effective Prowler stealth is, you could get away with almost no damage to the Polaris and none to your attacking craft. Stealth should be scarier, and really it seems to me it will be. Note though, you still need to spike the Polaris and the Prowler has no missiles, so you want at least one Eclipse. Given stealth is the powerful tool it is supposed to be, one Eclipse and two Prowlers should be more than enough to take down a Polaris, with almost no damage to any craft, and depending upon team effectiveness, you might do it with just one Prowler.
 

Stevetank

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Against small targets like Vanduul fighters I expect you are just shooting at whatever you can hit. That's to be expected.

I think what you aim at on a larger target will change depending upon your intentions. If I were planning to take a Polaris intact through boarding, what I would target would be different if attacking through speed as it would when attacking through stealth.

If you were just chasing down a Polaris with a squadron of Vanguard, I think you would have to drop a shield quickly (means pack the S5 laser on the chin) and slip some Arresters through. That should kill every system on the ship except the manned turrets which would probably still work, and which then means you have to aim at some of those turrets to clear a path to board. The worst part of attacking a Polaris this way will be coping with their S3 missile capabilities. If you can shoot down incoming missiles with the Vanguard dorsal turret, makes life easier.

Once the shields and computer are down, the manned turrets are the real problem. You want to destroy as few of these as necessary, for you are damaging your future plunder, and there is no point in wasting valuable time hitting anything you don't need to. Probably need to remove 3 turrets to clear any approach to a Polaris. Forget the remote turrets--they won't work with the computers down.

Against a Polaris with a stealth attack, I am not even certain you need to worry about the shields. If you spike the target when you are within seconds of boarding, you should at the same time eliminate any manned turrets facing your boarding position of your craft (Prowler), which could be as few as a single turret. The guns on the Prowler will be sufficient for this. Depending upon just how effective Prowler stealth is, you could get away with almost no damage to the Polaris and none to your attacking craft. Stealth should be scarier, and really it seems to me it will be. Note though, you still need to spike the Polaris and the Prowler has no missiles, so you want at least one Eclipse. Given stealth is the powerful tool it is supposed to be, one Eclipse and two Prowlers should be more than enough to take down a Polaris, with almost no damage to any craft, and depending upon team effectiveness, you might do it with just one Prowler.
Actuslly, I shoot at Vanduul cockpits too. They are easier to hit, lol.

I'm sure my tactics will change as I get better at flying.
 

Shadow Reaper

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Actually, I shoot at Vanduul cockpits too. They are easier to hit, lol.

I'm sure my tactics will change as I get better at flying.
When you take out a target that way, does it go all boomie, or does what's left sit available? I have long wondered whether it will be possible to take fighters by putting breaching charges on the cockpit. If that is possible, Vanduul fighters ought to survive when the cockpit is destroyed. My guess is that doesn't happen, since CIG doesn't want us collecting Vanduul ships so easily.
 

marcsand2

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When you take out a target that way, does it go all boomie, or does what's left sit available? I have long wondered whether it will be possible to take fighters by putting breaching charges on the cockpit. If that is possible, Vanduul fighters ought to survive when the cockpit is destroyed. My guess is that doesn't happen, since CIG doesn't want us collecting Vanduul ships so easily.
Well, I actually have seen it a few times happen, pilot dead, ship still floating in space.
 

Stevetank

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When you take out a target that way, does it go all boomie, or does what's left sit available? I have long wondered whether it will be possible to take fighters by putting breaching charges on the cockpit. If that is possible, Vanduul fighters ought to survive when the cockpit is destroyed. My guess is that doesn't happen, since CIG doesn't want us collecting Vanduul ships so easily.
It's likely to change once CIG lets our ships survive more often instead of just exploding.
 

Stevetank

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Sawweet! Wish I had the cash for an Idris. I don't care if I have a crew for it or not. I'd play hide and seek with my son who's waiting for SC to get closer to beta. Got one of dem Polarissss' so ...
Still a mighty impressive list.
That's what happens when you can spend your tax return on games 2 years in a row and you pump $150 into the game every month for 2 years because you don't want to buy other games or go to movies.

Sadly, I ended up buying a house and now I can't do that. Paying a whole mortgage by yourself sucks, ha. I love where I live though. I just wish I could get a few more ships.
 

Bambooza

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I thought about the Idris but I think the Polaris is going to be the far more useful when attacking capital fleets. Let them Idris captains come in and mop up. Then again fighters and bombers are also going to have an intense time in said engagements.

As much as a having a dedicated flight cockpit seems like a sweet seat I cannot help but wonder if the better solution is just having a mouse and keyboard.
 

Stevetank

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I thought about the Idris but I think the Polaris is going to be the far more useful when attacking capital fleets. Let them Idris captains come in and mop up. Then again fighters and bombers are also going to have an intense time in said engagements.

As much as a having a dedicated flight cockpit seems like a sweet seat I cannot help but wonder if the better solution is just having a mouse and keyboard.
My decision was, why not both?
 

Stevetank

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Welcome to the world of being a responsible adult.
Got me one o' dem mortgages myself. I've been told that the pay back is better on a house as compared to space ships, but I don't know.....
Unfortunately I got the house before I got the Sim Pit thinking that I needed the house first.... niw I don't think I can get the sim pit.

But I do have dual Virpil sticks and a vive, so I can pretend that I have a sim pit.

https://virpil.by/en/
 
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