He loves sitting on my lap as I drive around in GTA.
We follow the rules of the road, stop at red lights, keep good following distance from cars, its a fun way to learn how to drive and understand how traffic works.
As we are driving around, he recognizes the condo building from the online GTA character. He wanted to stop and look inside the window to see the guy. I had to explain that we can not look inside the building.
This made no sense to him.
If you think about, he is right.
Why can't we look inside a building?
We know the answer, its just the game design. No sense in rendering building interiors from the outside, its just not important, right?
This is the difference with Star Citizen.
Things we older farts just accept as "normal" in game design will not be normal to the next generation of gamers.
It's games like Star Citizen which are pushing the boundaries of game design to the next level.
See that ship there? We can look in the windows and see exactly what is going on inside!
It just makes sense.
We follow the rules of the road, stop at red lights, keep good following distance from cars, its a fun way to learn how to drive and understand how traffic works.
As we are driving around, he recognizes the condo building from the online GTA character. He wanted to stop and look inside the window to see the guy. I had to explain that we can not look inside the building.
This made no sense to him.
If you think about, he is right.
Why can't we look inside a building?
We know the answer, its just the game design. No sense in rendering building interiors from the outside, its just not important, right?
This is the difference with Star Citizen.
Things we older farts just accept as "normal" in game design will not be normal to the next generation of gamers.
It's games like Star Citizen which are pushing the boundaries of game design to the next level.
See that ship there? We can look in the windows and see exactly what is going on inside!
It just makes sense.